Don't judge before you see the point of reading everything!
Hey I'm maxed th8 (115/225skulls only though) and I'm upgrading to th9 without fear because,in my defence list while I have full storages and empty collectors I have seen all th9 steal 300k gold from me and when I revenge them at full storages there is 350k in there so no big deal I see because th9 don't need much to prevent th8 from 100% them if I don't use hogs which is rare! Also most th9s with full storages are farmers who I only find in my defence list with th outside and hardcore online time so I never get to revenge them anyway!
Anyway im tired of the crying about loot penalties meaning a difference of 50k loot possible between th8-9 comparing th8 attacking/defending against th9 so I can't actually see the unfair part as th9 has one more storage and better army/defence so they should honestly have 25% more available loot butbut instead they are harder to raid and harder to get all loot and th8 get less loot from 3 th9 storages then th9 gets from th8 (counting at max loot available)!
So now to make you guys happy I have a good way to stop all the weird complaining and balance out two parts of complaining people! Make the loot penalty change by th and trophy range as a combination, meaning forexample:
Th10: 0% at champion and 5%*difference in level of th more penalty per league area that they step down (ex:crystal 1-3 masters-3)
Th9: 0% at master and 5%*diff th more penalty per league area
Th8: 0% penalty at crystal and same counting!
Now this is just example numbers but in fact I think it's the only way to make people want to farm at "their highest possible farm league" and make people happy about the loot and maybe preemies can farm with a small penalty but avoid the hard core farmers with max troops! Meaning farming will become more then just low leagues noob farm with th outside but instead even more strategy and with additional options!
See the awesome point of this? :)
HamsterGubben
Ps:writing from phone so editing here and there in the post