Better aiming for wallbreakers.
Hello everyone, I'm new here and just saw this ideas thread, so couldn't resist the temptation. Ive got one for wall breakers. The algorithm defining the target choice for wall breakers should be refined, in such a way that once a wall on the outside perimeter is broken all wall breakers 3 blocks near it should automatically change their aim to the wall inside (if any) the outer wall. Thus increasing their utility in battles even more. Otherwise 4 wall breakers become same as one or two wall breakers in a grid layout for base. Inner walls remain intact. I know I might have upset a lot of people with this idea but seriously its quite logical for any troop to automatically head inside rather than just dwell outside.