(TH8) Armies:
Around 80 Archers/120 Barbs (all LVL 5)
Lvl 7 Barb king (will only drop him if the raid looks tough)
Three LVL 5 Lightening Spells ready for any DE storage I come across.
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(TH8) Armies:
Around 80 Archers/120 Barbs (all LVL 5)
Lvl 7 Barb king (will only drop him if the raid looks tough)
Three LVL 5 Lightening Spells ready for any DE storage I come across.
TH8, 200 space army camps
40 babarians
40 goblies
8 giants
10 wb
60 archer.
Note all numbers can divide by 4 barracks equally :rolleyes:, considering 1wb build time is approximately 4 archers' one. Applying mix tactics of barbar/archer, giant/archer, goblin rush...
I use this composition after try out almost of farming composition guys and come up with this. Not be best at a particular type of base, but work well almost of the time.
I just set one barracks with barbs, one with archers and the other with goblins, and when i need them, i have about 10wall breakers training with the forth barracks.
Current Army (200 Cap)
- 56 Barbs
- 60 Archers
- 60 Gobs
- 12 WB
Barbs for distractions, Archers cleans up everything, Gobs go for loot, WB to break wall
Overnight Army (200 Cap)
- 20 Balloons
- 50 Minions
Balloons for distractions and destroying defenses, Minions takes up everything.
I use:
9 Giants (lvl6)
45 Barbs (lvl6)
40 Gobs (lvl5)
68 Archers (lvl6)
11 wb (lvl5)
BK4 if base is tough/ to finish up
AQ2 if base is tough/ to finish up
Rage lvl5 - 3 (rarely used)
Lightning lvl5 - 1 (rarely used)
I use castle archers to defend only.
Many times, I save 20+ gobs or acrhers.
140 archers 50 barbarian
find a base with a lot of gold/elixir if mines are full drop some barbarians on them then archers
want to break into middle?avoid pocket bases,first clean the side you attack from with archers then drop 5 barbarians to damage a wall then drop the rest of the barbarians with some archers
For me my army is
8 Gaints
6 Wallbreakers
48 Barbarian
60 Archer
40 Goblin
Deploy archers and barbarians to free up the clan castle , and
Collect the un protected building with archers ( Check corners)
Once all building are cleared at a side and archers have way to the inner defences , deploy 10-15 barb to take fire and then deploy wbs 2 by 2 once first layer is opened Deploy 2-4 gaints according to the defences levels and density, then open the second layer and deploy another 2-4 Gaints for the centralized defences and once the mortars are shooting the gaints , clear nearby collectors and deploy goblins to the treasure , if there are more than 2 wizard tower at a storage or a high lvl ones.
I would recommend rage spells
I was surprised to see so many giants used by farmers as well. I've got 200 unit army.
4 Giants
84 Archers
40 Barbs
40 Goblins
8 WBs
Clear out anything around wall near entry point with archers spread around. Send giants toward wall. Send couple WBs. Send 15-20 barbs. Wait a few seconds then send about 20 archers. Deploy WBs to open up path to storages. Then follow up with the rest of Barbs. If needed throw in more archers. Release the goblins to clean house.
3 giants
5 wb
45 gobs
45 archers
45 barbs