cant vote for anything else really, PEKKA's for the win. They have the most predictable AI anyway, they never go in the centre unless everything around the outside is done already :P
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cant vote for anything else really, PEKKA's for the win. They have the most predictable AI anyway, they never go in the centre unless everything around the outside is done already :P
Ok, as someone who has used goblins extensively, their AI is underrated. First off, they have the low housing space and favorite target mentioned earlier that makes them more predictable. More importantly, however, few enough people use them that I almost never run into anti-gob bases. I will often see my giants wander around a well-designed base, but rarely will gobs go back around the outside or run onto an otherwise untriggerable giant bomb, and if they're going for storages, they're doing their jobs.
I drop giants, they crush AD, I deploy a healer, giants now within the base, i drop arch and gobs to take out mines and barracks.
After mines are cleared a couple of gobs decide to clean a storage in the core and get hit by a single cannon now both healers decide lets heal those poor gobs while those giants get attacked by a couple of ATs and cannons
Thats AD (artificial dumbness)
Goblin and Hog Rider,
Since they actually go for something.
Wow this is getting interesting, so many feel WBs are more reliable than barbs
poor barbs
Not really a fair competition anything with perfered target is a lot easier to control especially if walls aren't a factor.
so balloons and hogs followed by goblins
Of course Hog ridas are first cause they ONLY target defences :P
Goblinssss!!!! Nom nom nom nom!!!! Gimme dat gold!!!! Nom nom nom nom!!!!