Dark Elixir Troops [Suggestions] *SLOT TROOPS + EXTRAS*
Possible dark elixir troops; some of these are just better versions of the original barracks troop. The Stats would be completely decided by supercell, and troops be adjusted.
SLOT 4
Rocketeer
The Rocketeer is a wallbreaker/archer combo. It shoots explosive projectiles at walls for a max of 5 shots, then pulls out a sword and goes into battle just like barbarians. Low Health, x20 Wall Damage. Takes up 2 space.
SLOT 5
Mole King
'Mole' as in can be deployed anywhere and will go underneath the ground into enemy defenses right away and come up at the nearest defensive building. Weapon is a battle drill, to 'drill away the buildings'. High Health, Low Damage. Takes up 1 space.
SLOT 6
Mortear
Long range just like mortars. Primary target is Wizard Towers and Mortars. Shoots out of a mobile mortar gun. Strategy to get rid of this unit is clan castle troops. Low Health, Low Damage. Takes up 1 space.
SLOT 7
Engineer
Unit that does x2 damage against tesla's, cannons, XBow, and Mortars, which are all mechanical defenses. Does not prefer any specific building. Shoots a continuous wave of electricity, making it a better version of a wizard. Medium Health, Medium Damage. Takes up 2 space
SLOT 8
Gintatus
Looks like a giant, except with black skin and gray clothing. Carries around two daggers in both hands, and attacks a little bit faster than regular giants. Level 1 Gintatus stats start at about the Level 3 Giant's stats. Favorite target is defenses. This units mighty strike causes splash damage. High Health, Medium Damage. Takes up 6 Space
SLOT 9
Gunship
A modern gunship but fit in the time of Clash of Clans. Air unit. It has 4 air balloons on its wings coming out both sides, 4 wings each, front back, with a flat helicopter body. Can move very fast. Carry's an archer in it's body for every unit upgrade, plus every unit upgrade in the labratory the archers level up. Other than that there is an automatic gun on the front, just like the XBox, except slower. Every 20 seconds a Barbarian, also effected by the unit level, will drop down from the gunship. Favorite target any. High Health, Archer damage dependant on level, and XBox gun damage low. Takes up 5 space.
SLOT 10
Titanous
The big brother of the PEKKA. This unit is the size of a PEKKA also, and wears a large robe, and a helmet with spikes. Most of its body is covers, but it is skinny and has light skin. This unit targets defenses. It uses magic and its fists. Every once and a while when attacking, it will use a special ability where it creates a ball of lightning around itself, and after a second the ball explodes and makes a splash damage radius, and leaving all buildings electrified. The whole idea is that it's a titan lord.
EXTRA
Helair
The more advanced version of the Healer. This unit may be a ground unit, but instead of just healing, it casts a 5 second rage spell around the nearest troop, and does this every 20 seconds. This unit looks like a wizard with a green robe. Medium Health. Takes up 15 space.
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