Do you think SUPERCELL should add a dark elixir spell or spells? My idea was if your troops enter the magical spell ring they turn into skeletal forms of themselves with extra powers. Comment if you want to add on to this.
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Do you think SUPERCELL should add a dark elixir spell or spells? My idea was if your troops enter the magical spell ring they turn into skeletal forms of themselves with extra powers. Comment if you want to add on to this.
Not needed. Too OP
Sounds very similar to the rage spell...
Maybe a tornado that does no damage but takes massive resources 12 hour cook
If it does no damage, what does it do?
What if the tornado does the same damage as the lightning spell and destroys things that is near it(the tornado cant move or it would be op)
1st idea, the skeleton one. Too OP. Sounds similar to the rage spell and people would just end up stacking the two, which would be unbalanced and OP. And the tornado is pointless. We dont need a lightning clone. If you want to use something like the lightning spell then use the lightning spell. and if the tornado just completely took out 1 building, that would be WAY too OP. People would just bring 2 of them and 3 heal spells, take out the 2 infernos and just spam hogs.(this is all assuming that the tornado CANT take away the town hall)
Make a new factory? Arcane factory, or something. This would be cool.