Idea for new dark elixir troop: BESERKER
The idea is that the beserker would do more damage the less health it has. It would start out doing only a little damage and as it takes damage it would grow stronger dealing more damage per hit until it is almost one-shotting buildings. The beserker would be like a cross between a pekka, barbarian and a giant. When he is first spawned, the beserker will be the size of a barbarian, rocking a giant beard, red war paint on the face and chest and two spiked, iron hammers. As he takes more damage he grows larger and the spikes on his hammers grow sharper and more cruel-looking. Notice: healing a beserker will shrink him and make him do less damage. This troop would add more dimensions to the game by introducing the aspect that you actually want this troop to take damage where as the other troops you want to keep out of fire.
Let me know what you think about this troop idea, please.:)