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The Insanity Spell
Causes troops from the enemy clan castle to lose their senses and fight for your team for a duration of time. Turn the enemies defense reinforcements against them.
Area of effect 30m
cost 40,000 elixer
duration 6 seconds
interval increase of 3 seconds per level. 4 levels is maximum
elixer interval increase is 5,000
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Pretty fun, I like the idea :).
How would the opponent defenses / your troops behave when the opponent's CC troops are under the effect of the spells ?
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I'm thinking you could have them glow red pulse and they just start attacking the enemy base. the towers of the base would target them as well.
While glowing red they are your allies
I guess you also call the spell The Bloodlust Spell