I've been looking at the walls a lot and some of them look like they should do damage. Lvl 9 walls have spikes so I think any wall with a defense mechanism should do some damage.
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I've been looking at the walls a lot and some of them look like they should do damage. Lvl 9 walls have spikes so I think any wall with a defense mechanism should do some damage.
Yes, I agree with this idea. I feel we should have "spiked" walls that hurts troops when they attack. It is sort of a defense and wall at the same time. To prevent it from being op, it should only do small amounts of damage based on level. For example, level 1 walls would only do 1-2 damage. And to upgrade to spiky walls, you should have to pay an extra fee based on level. For example: for level 1 walls: 100 gold. And to prevent getting level 1 walls and upgrading to spiked and upgrading your walls continuously still holding spikes, without having to pay an extra fee, your walls should loose the spikes every time they are upgraded.
-Scoops
Hrmm maybe it could be a trap that you could place it on a wall and it grows over time . . . LIKE THORNS!!!! and it can only go on one row of a wall
and the ammount you could get is this, and it would look spikier when u upgrade it and it will do more damage?
th lvl 1-0
th lvl2-0
th lvl 3-0
th lvl4- 1
th lvl5- 2
th lvl 6-2
thlvl 7-3
th lvl 8-3
th lvl 9-3
th lvl 10-4
I think the idea is good and that it start from lvl 4 is good too.
and as you level it up it grows to the adjacent walls. lvl 2 it is 3 walls wide lvl 3 etc etc to lvl 6
max number of traps should be 4.
mmm but what would the DoT be then. Or instead of poisonous thorns they become barbed and slow down troops affected by them for a certain amount of time it would be ideal against hogs.
so lvl 1 is thorns
lvl 2 longer thorns
lvl 3 thorns tipped with metal
lvl 4 thorns tipped metal spikes
lvl 5 thorns tipped metal razors
lvl 6 barbed thorns
possibly lvl 7 electrified barbed thorns tipped with razors