Hi Marika - I have a specific example I came across which I think needs some explaining.
I had six WBs to use on the base below. I deployed all six from location WB at different times throughout the battle.
The first 4 were successful - penetrating through all layers WWWWWWWWW
My army was happily destroying this village but became bunched up at location 'pppppppppp'
So I sent in my final two WB's to take out section 'pppppppppp' figuring the WB's would want to liberate 'Cannon2' (being the only building/turret trapped by walls...) and head for either 'pppppppppp' or 'ccccccccc' (as the shortest distance to 'ccccccccc' would be going through 'pppppppppp').
***However. both WB's headed straight for section Z!!!!!
I'm a bit confused as 'Cannon2' was the only building/turret trapped. What happened here? This is a very straight forward example where the AI did not act as expected.
I am a fan of the new AI - But the former AI would have gone straight through...
Sorry for the picture. I constructed it in comment but would not fit...
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