Make your clan invite only. For those that turn up and spam chat with obscenities: screen shot, report in game, and SC will issue a ban.
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This is stupid. I have been in my clan for half a year. But there is no rule in the game that says players must stay in a clan or even be in a clan at all. This is ridiculous. What if they joined a clan that advertised max drags and got wallbreakers? OR the clan cusses or talks about adult stuff and the player isnt interested in hearing it? Or if it is a clan of 40 members but only has 10 active ones or people in family clans that visit or people that help in friends clans or if it is the wrong timezone or wrong language or if it is a donate and leave clan. so many situations that give reason for people to not stay in clans for long
"new type of innocent hopper:" anybody in the above situation can be considered innocent, or at least shouldnt be punished. Also, some clans simply arent very good, and after a brief trial, the member thinks its not good. Most good clans dont have issues with hoppers. It is a decision to join or leave a clan, don't make it a burden or penalty and add rules to it. What if someone doesnt want to stay but just spams and gives goblins and waits to be kicked? Isnt that worse and it would be a lose-lose situation,
Losing loot is way to extreme and having a penalty would further decrease the chance of someone even wanting to try out your clan and 0% chance to stay.
If anything, they might lose the CC troops they just got if they request and leave within 20 minutes (maybe an option to help out donating clans)
Sure the method of closing your clan and inviting people to your clan only would have worked BEFORE clan wars, because clan hoppers didn't cause as much damage as they can today. In light of recent events, I agree that there are people who are innocent and do hop clans, but I agree and I'm pretty much sure that 90% of the people here agree that the fact that people joining and leaving a clan causes so much harm that far outweighs the current counter measures for hopping (Closing your clan and setting it to invite only.) as well as the potential harm it could cause to innocent people who are not hopping maliciously.
90%? Where did you come up with that?
How does invite only not work now because of clan wars?
Punishing innocent people for the malicious acts of others is very seldom justifiable. Particularly when you can block the malicious activity rather readily.
Also what damage is actually being done? This is yet another post saying this is a major issue without actually listing any damages or reasons why the existing measures are not sufficient.
It ain't a big problem, and frankly its the clans fault not hoppers, clans are just not as good, of course they are good ones but to many small clans and inactive and just bad ones , I understand where the small clans come from we used to be a small clan with 3 people, we in one point had 47 people and 14000 trophies but most clans don't achieve that, if anything Supercell should limit of clans in game, and it ain't a problem if you got a good clan also, yes they are hoppers but their will always will be and also, for people who have feeder clans like us I go to my feeder clan frequently and back to main clan so it would punish me and people like me, if Supercell fixed that then maybe but hoppers ain't the huge problems its clans in my opinion.
"How does invite only not work now because of clan wars?". That was answered above. To reiterate, before clan wars, hoppers could join and leave without much harm to the rest of the clan. Now, because there is no way to find out the history of a hopper, hoppers can cause much more harm to clans.
In short, malicious hoppers have become more malicious with more potential to cause harm (IE, joining and leaving clan wars) , yet rules have not yet become stricter for these people. Every development always has some side effects and this is one of them, that needs to be addressed by Supercell, not just left alone, because that won't solve the problem.
Man Hoppers, will always be and I know it, and you know it and everybody knows it. Nothing you will do would defeat hoppers, we could do ways to decrease them like having a history of clans they joined so you can see if they just joined their main clan and feeder clan going back and forth are hopping, but punishment get real man we shouldn't punish people, they already are punished but not having the joy of being with a clan, all they care about is winning really get troops and go, and they don't get the social part of game. But we shouldn't punish them, you taking it to extreme and I have said this before, the reason their are hoppers is because to many clans aren't good, and that's what we should fix not this.
I agree, hoppers will never be defeated, but at least we can do something to lessen the amount. I don't like supporting rules to restrict hoppers, etc as much as you do, but because of clan wars, malicious hoppers have become more menacing :p and by imposing restrictions this will promote a loyal environment for clan mates. True, hoppers dont care about the social part of the game, but people like you and me do, and hoppers affect us.
And also before you guys start jumping my throats again, I support providing benefits to people who are loyal. I said that earlier, I'm only supporting restrictions if benefits wont work out or whatever. :p
Wouldn't it be a good idea if a Clan Leader can see a new joined clan mate's 'clan-joining' history in the last 24 hours or week and determine whether he/she is a hopper and kick him/her.
This can prevent innocents from being punished... and let the Clan leaders solve it in their own terms as well as generate an appropriate amount of remorse...?
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This thread deserves attention..
Let's gather opinions about this issue
This whole discussion getting a bit ♥♥♥♥♥♥ed with mass spamming and trolling, saying why it would never work.
People have seem to misunderstand my point of making this threat to being with, but that may have been my fault that I was not that clear enough with the purpose of it.
I did start by introducing a punishment system, but the goal was to find a solution of how we could make it work!!
So if you do actually read carefully through the threat, and ignore some of the ♥♥♥♥♥♥ed comments of WHY IT WOULD NEVER WORK, you may be able to see that there are ways to make this problem go away, at least for the people who are effected by it. Some of you may not be effected by this problem, which is great. No need to comment on it.
But alot of clans are effected by this problem.
We were initially talking about creating a system that would effect only those who leave and join clans too many time.
Most of the scenarios that some of you people have described why you ABSOLUTELY need to leave your clan , wouldn't be effected by this system.
However, since there are members or staff who are so concerned about "innocent" by standers, there is a much more easy solution which many people keep bringing up, yet gets ignored again and again. So I try again.
If we are able to view via a persons profile/base visit, how many clans a person has:
joined,
left,
kicked from,
we would be able to make a much more qualified judgement and also prevent from accepting any clan hopper.
No innocent will suffer from this or be punished, nor any with 10 clans to keep track of or the 100 friends they need to visit daily will have to worry about any losing chat time or resources.
Just a basic counter that provides a certain info.
Hope this helps bring another form of discussion to the table.
Thanks for contributing to help improve.