I'm trying to find out the fastest way to make troops for farming, 6 baracks and all is maxed.
Any ideas? :)
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I'm trying to find out the fastest way to make troops for farming, 6 baracks and all is maxed.
Any ideas? :)
Barch or bam. Fastest, cheapest, effective.
Barch if you wanted to saved DE
All goblins with 5-7 WBs.
I use a 100x Barbs and 100x Archers With 3 Heal Spells. But With Out Heal Spell Less chance of getting all of the loot, But Less Elixer Just Easy To Me
I set 1 rax on barbs 3 on archers if i saving DE for something. If not then I max out both dark rax with minions.
it ends up being like 55 barbs 145 archers. or 36 barbs 100 ish archers 32 minions.
1 lightning, 1 heal 1 rage. like to stay flexible.
The bam attack is faster cook and definetly worth it if focusing on gold or elixer.
I love WB's but its such a pain resetting the rax to have a couple of each in em after every attack.
My setup is 3 barracks for archers and one for barbs + lightning.
I use bam......
1) Barch
2) Bam
3) 64arch/40barb/40gob/8giant/8wb (this takes a bit longer than Barch, but is still quick and cost effective)
barb+archer did well for me.
cheap troops, less training time. :-)
Bam is obviously the fastest.
I will try them out :) thx for the ideas guys, i use 10g,10wb,20gobs/barbs,12-14hogs rest archers..but that takes time..
BAM is by far the fastest and best method for farming. The whole use of DE argument doesn't hold water because with BAM and 1 rage or 1 heal spell you can fly right over the walls and get to DE storages that you can't get to with BARCH.
Used properly BAM will get you much more gold and much more DE than BARCH.
How do you all deploy BAM? Barbs in one big group first - on one side of base only? Two sides? Surround it? Then Archers? Minions for clean up? How do you handle the air defenses?
I use 40 or 45 archers, 6 giants, 6-8 wall breakers and rest gobs and I average 1 mill resources an hour
6-10 giants (mostly to distract defenses, allow walls to get where they need to go, and, if all goes well, actually take down mortars/wiz/teslas)
8-12 walls (I attack storages, not just collectors, so I like to break ish open)
20-25 arch (mostly for shooting down cannons/arch towers attaching giants or for backup against dragon)
40-50 barbs (for soaking up mortar splash against my gobs)
40-50 gobs (go for the money)
1 healer (I usually have one healer for backup if my troops are getting obliterated before getting the storage)
2 heal and 1 rage (comes in handy for center storages surrounded by wiz towers)
I personally haven't had much success with barch, not unless it's a collector raid, but being that those can be hard to find, I prefer my army above, it allows me the flexibility to hit any poorly laid out base with a lot of resources - regardless of defense and regardless of if they are in storages. BTW, troops are lvl 4, giants lvl 5, healer lvl 2, I'm two weeks into th8
It really depends what kind of raid. Usually I try to win a few trophies, so when there's a really good raid I can't win, I can afford to drop several trophies.
I have 185 troop space.
20 Archers (for town hall sniping/ trying to get 50%)
7 Giants (taking out the defenses)
5 Wall Breakers (Collectors and storage easily reachable/letting in the giants)
130 Goblins
This works really well on not very well defended bases and collector raids, even climbing trophies slightly, for me, at any rate.