[CLAN WAR] Make players accept to join a war
Due to poor performance at war and eventually clans breaking up after it, it would be nice to add some kind of confirmation for each player on the clan to join a war.
A lot of players are inactive and active players who would play end up not being able to play at war.
JUMP TO THE END OF THIS POST, THERE IS A BETTER SOLUTION
Nowadays, the war system goes as following:
1) Leader (or co-leader) starts war
2) Matchmaking
3) Etc etc etc...
I suggest steps between 1) and 2):
1) Leader (or co-leader) starts war
1.1) Players have 30 minutes to join the war team, pressing a "Join" button. After he hits "Join", there's no coming back, he cannot unjoin. The same rules still apply here for ranking the players (so if, let's say, 10 players would go to war, and 11 join, the 11th even though he pressed "Join" he would not join because he is not eligible for war). The 30 minutes can be overridden by either:
1.1.a) if the leader (or co-leader), presses a "Ready" button. Then the system selects the players just as it selects them nowadays;
1.1.b) if all the players who would be normally be selected to join the war presses the "Join" button.
If this measure is overridden, the war system will function as it does today. If it's not, only the top players who pressed "Join" will go to war.
2) Matchmaking
3) Etc etc etc...
Considerations regarding number of players in the war team (keeping in mind the war teams are rounded by 5):
Example 1:
Clan has 14 players.
War team would be 10 players.
Only 9 players join war after 30 minutes.
Clan leader (and co-leaders) receives a notification that the team cannot join war with only 9 players (considering that the rule nowadays is that clans with less than 10 players cannot join war). Clan leader (and co-leaders) are asked to wait more 30 minutes, keeping those players who already chose to join, in the war team (they would not be asked again to join).
Example 2:
Clan has 33 players.
War team would be 30 players.
Only 28 players join war after 30 minutes.
Clan leader (and co-leaders) receives a notification asking to start the war with 25 players or to wait more 30 minutes. If he chooses to start with 25, obviously the last 3 will be kicked off the war team.
I think its a great solution to the clan dissolution problem. And it's just simple to code.
What do you guys think?
Cheers!
EDIT: Isrith gave a much better solution:
Quote:
Originally Posted by
lsrith
In clan, not all members are in the same time zone.. Therefore, you will need a day for your member to accept or reject the participation, and it will become a 3-day clan war.
However, I also support a opt-out option for members.
Here's my idea:
There should be a button for player to toggle between 'clan war' and 'no clan war'. That member will not be included in the any clan war declared after the player opt out of clan war; that member will be included in any clan war declared after the player opt in to clan war...
In other words, just a toggle button with the purpose to be "war ready". It is waaaaay simpler to SC to implement.