You only get to keep all of your war-win-bonus collected during a war if your clan wins.
If you tie, it's rounded down a little.
If you lose, it's rounded down more.
We had a value in the wrong spot is all.
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1/ Once again, fantastic job. You managed to keep the game fresh with is great update.
2/ Would like to revisit the "spying" issue: if the other clan is "open to everyone" it is possible to quit your clan, join their clan, take screen shots of every war castle with locations of traps and note down what is in their war cc, then quit, rejoin your original team and... still fight your 2 war battles. IMO should not be possible to do this...
3/ Would like to see a "proceed" feature to end phase 1 (preparation) and optionally phase 2 (war) if both teams agree. I think in a lot of teams the top players stuff the war cc aftr war declaration and then everyone is basically idling for almost a day.
Cheers
Supercell hear me.
What do you think about an option to send the Clan War Enemy little Massages, before and between matches.
And maybe little Texts to your opponent who attacked you or who you attack.
Something like.: "whoha, i beat you."
Or: "ouch, your Base was to strong for me"
Or of course: " damn i hate your lvl 3 Disco infernos" :)
I think this could be a funny and nice add on for the Brilliant Clan war matches.
With this feature, you could get more interaktive with your opponent.
hm, than DE gets nerf double because of a loose. like i said on my last loose the result screen showed 130 DE remaining from previous 650DE an the clan castle received 100 DE only.
and on a win it got "rounded" from 295 to 0. but hopefully this is fixed by now, and there is no rounding in place for a win.
Matchmarking is BAAAAADDDDdddd .... improve it or many clans will stop going to war.
What is the idea of Matchmarking .. how do you get the mark for each village ? Could you explain it or are you afraid of critics ?
- Is the marking done with the total gold/elixir looted in the life of the village ..? Would means... players that were the most "efficient" in the design, and expense of their gains are now the best for war (low mark but efficient defenses/attack)
- Or are you using the actual "state" of the village ? Number of walls and their level, Nbr defenses and their levels... etc ?
Agree, our clan is a mix of mostly mid level th10's and we were paired with top 30 clan. Most had max base defenses, lvl 40 heros and some were completely maxed - walls and all.
Please give less weight to player levels and give more weight to hero levels! I am guessing some of the mismatch is coming about because high end cup players do not max certain troops like goblins and healers. Also, I think the players highest cup level achieved should be factored in.
Love the new clan wars. It would be great if you made the donations count. The troops donated for war has to be counted and shown in clan member list
- Give numbers to each base on the war map (especially if the other member names' characters are non latin) additionally, if a clan member wants to atack "X" you don't have to look in the entire war map for this opponent.
- We need a new interface with all summerized stats of your clan members, basically similar to the information you see in the war map, but much easier to browse. If you have wars 45 vs 45 it takes simply too long browsing the war map.
..and of course:
+1 saving villages
+1 dumping war cc troops
I just wanted to thank supercell for the best clash update ever! Clan wars is everything i wanted it to be and then some, its brought fresh life into the game and improved clan activity and we're loving every minute of it
Great work guys keep up the good work n keep on clashin all :)