We got 2 clans that were amazingly matched and we are having a great time. Can't please everyone.
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We got 2 clans that were amazingly matched and we are having a great time. Can't please everyone.
I've been on both sides now, and while it's nice being smug on the overpower side where you can dish the punishment with impunity, let me tell you it sucks knowing from the start of prep day that you have no chance.
Edit: I should also add, it does not correct by your clan wars record, the other clan won their first war too (since it just came out they have the one win possible in the two day cycle). So it's not as if they lost their first match, then were matched with a weaker opponent to hone the match making.
Need to increase war base storage loot. What's the point in going into a war when you're gaining less resouces than farming??
Actually I'm one of ten co-leaders in an eleven member clan haha. So I am a "Co-Leader" :).
All kidding aside though I support a feature to select which members are to be the war participants and who will be spectating. Then probable troublemakers could just be designated as spectators, if they're spectating then they can't mess with the donations cause they're not in the war. Then see if the stupid donations stop.
I just agree with Supersteve that a donation history would just be too "hardcore". Just trust your clanmates or give them the boot, that's it. I'm sure after after playing a few wars you already have a good idea on who to boot. It's painful to see a bad apple ruining it for other clanmates. But
It's not fun being checked on like little kids.
I play this game a lot, but casually. A donation history just doesn't feel casual or fun. Feels like having a real job and having to hit a quota. I do agree though that Clan War CC donations should count towards the Friend in Need achievement and receive exp points because big generous donors should get SOMETHING back at least.
So yeah NO to any features for Clan War CC donations. The Friend in need tracker for donations is good enough.
P.S. I forgot that the eleventh member of our clan wasn't a co leader yet. Thanks for making me check! Cause he forgot too!
Able to forfeit a war would be great. Saves time for everyone and can get back into another war. If we are already losing really bad, no one else would want to attack because of the crappy loot. So forfeit would be really good.
Mido the war loot can actually be pretty big if you take down a high level opponent. And if you're an experienced farmer I'm sure you could figure out a cost efficient army for fighting so your net loss could go down!
But the thing is Resources aren't why you do clan wars. It's to get together with your clan and figure out how to WIN period. And how to get recognized (I'm sure some kind of leaderboard is coming for Clan Wars). Not, how to win with the best net payoff.
Clan Wars is an organized competition about who is better. It's got nothing to do with farming. I'm sure Supercell doesn't want to replace farming with Clan Wars.
Maybe allow the player to choose whether they want to be "enabled" in the clan war.
Toggle on/off clanwar participation.