I will be getting 200k of each with 400 dark elixir for my two attacks and I fought the two hardest guys in the other clan.
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I know I'm amazing;):cool:
What if you opponent clan speaks a different language? Our first enemy was German. There will be tons of flaming/trash-talking that may or may not be healthy if this was allowed. I can also see the "you won because you are all no-lifes who do nothing but play this silly game" and such appearing very very rapidly:rolleyes:
Hi,just wanted to tell that our whole clan is stuck in spectator mode, what can we do best?
And it would be nice, perhaps in a future update, if we could select which clanmembers participate in the clanwar and who doesnt.
Keep up the good work, hope the spectator issue will be fixed soon but since your working on it that should be ok quite soon.
regards,
Jofcar - CL clan Brainpower
Would be really cool if we could spectate on am ongoing battle. We had a lot of our clan actively sitting online aware a teammate was battling, and it would have been fun to watch it live. Maybe too hard or server heavy to implement, but worth asking all the same.
Our clan is stuck on spectator mode after we cancelled a search, demonic death is the name, leader for current season ceppo, plz help us.
There is a new bug we've identified with Dark Elixir war bonus. The winning bonus is rounding down to the nearest 500 (400--> 0, 900 --> 500, 1065 --> 1000) and the losing bonus is rounding down to the nearest 100. This only affects DE.
There should be some rounding, but this was NOT intended. We will fix this in the next maintenance.
You should be able to lock out members from participating in clan wars if they are inactive but don't want to kick them. Forcing everyone to be active 24/7 is impossible.
Co-leader and leader can lock players out so only a specific selected that want to participate, can.
I completely agree with this. We are beating our opponent pretty bad, but when I do the math and a projection we are up like 89 - 87. The primary reason they are going to lose is inactives.
This lock out is definitely preferable to the alternative, which will be clan leaders kicking casual players. Not cool, but very likely.
My clan kicks non-donaters just like everyone else, but we also have some players who play, but not regularly enough to guarantee they'll be on for the clan war day.
I see a lot of people commenting on the amount of war bonus we get. I agree it is too low. Some of the higher levels in our clan including myself are churning out a ton of high end troops to help everyone be successful. I don't expect to be "compensated" for that, but the amount we get for the time spent in clan war isn't close to comparable to what we'd get for normal farming. That's a problem.
The bigger problem that I'm seeing is for the losing side. If the "winners" are complaining about the end take, what does that say about the losers? I feel that with it set up as is the risk isn't worth the reward.
I can see people not going all in or just abstaining from this part of the game because of this issue. The experience and overall implementation (-the bugs) has been really fantastic. My clan is having a ton of fun with it (in part because we are winning I'm sure), but I'd like to continue to have us all engaged and having fun each week with it.