This looks like a really easy base to get into with the new WB AI. They target corners and intersections.
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This looks like a really easy base to get into with the new WB AI. They target corners and intersections.
This base is pretty straight forward wall breaking for new or old wbs. You can go in from the wizard tower/clan castle and eventually hit the "T" section of your base interior opening up both sides of your resources. You'll need to find a way to better segment against attacks from that direction.
This is actually a good base - considering the new wb AI.
For the sides, you should place a spike at the outer wall of the T intersections so that the "new" wbs can theoretically "avoid" attacking you there. Hence, it will leave your segmented base intact. With the old AI, your spikes actually diverts the wbs into left or right, but with the new wb ai, it will aim at the place without the spike.
For the corners, you should probably use the remaining of your current spike walls to correct more pockets to confuse the wbs. I think you have enough walls to surround your mortars and archer towers creating another layer for them to potentially have to blast through.
Overall, this is a good base. Your placement of your defensive units are well thought out. Even with a goblin attack, your wiz towers will easier fry them. However, if you update them to lvl 7, you can blast the goblins with 1 shot instead of 2. So, even of the do breach your walls, you can still one shot them to minimize the loot.
this base to me is just free farm...
even if i lose trophy i will somewhat loot every sh!t
What does AI stand for?
Attachment 4143I wonder if cubes will be the new spikes?