Maybe instead give them the goblin treatment. 1/2 or 1/4 their base damage but then give them a 2x or 4x damage bonus to defensive buildings?
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Maybe instead give them the goblin treatment. 1/2 or 1/4 their base damage but then give them a 2x or 4x damage bonus to defensive buildings?
Maybe Healing spells only heal hogs by 2/3? so lvl 4 healing spell has 1200 heal, that means healing spell only heals 800
If we need double layer of walls to stop the hogs then it won't be enough walls to use to stop other type attack.
I saw lots of good anti hogs bases so i think you need a new base. And im using lv5 hogs with lv5 heal spell here.
I don't know. I'm not high enough level to be attack by hogs yet. But as others have said, hogs have been nerfed already.
This is a silly thread. There are counters available to level 10 and even lower for hog riders.
For level 10 it's infernos.
For everyone, it's Giant Bombs.
Double them up and it will kill a whole pack of hogs if in range. You can't heal what is DEAD. You have 4 giant bombs at your disposal. Use them.
I hate it when people complain about things instead of getting creative and finding solutions that exist.
In clan wars it's very common now to see lots of gaps on a fort because people are making you guess where the traps are. I think that's a part of the game that I don't want to lose because they nerf a unit which has a counter that the less engaged haven't picked up on it yet.
100% agree with Kelu.
Hogs were already nerfed, they dont need to be nerfed even more