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A resource market....
It seems like I always have a ton fo elixir and not enough gold or dark....what about making a market where players can go on and post trade offers....like say some player needs a million elixir to upgrade his de drills and another needs a million gold upgrade his cannon...a market where they can trade helps both players. Even if every trade costs the player 1 gem to make, its a way for players who cant afford to spend 100 bucks on gems to be able to progress their base fast too, because removing a bush can give ya a few gems. Maybe even make a new building, the market, each market level allows you to trade more.
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Hi and welcome to the forums!
Supercell ruled out this idea(s) because
1: Players could funnel loot into one account
2: Players could safeguard loot, which is against game ethics, would make loot worse and create more trolls
3: Players could sell loot for real money
Please read all the ruled out ideas before posting next time (here: http://forum.supercell.net/showthrea...rum-guidelines)
~UltraDragonMaster
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Thanks for pointing me to that...♥♥♥♥ thought my ideas were not thought of...i was wrong. Yea I forget at times that there are ♥♥♥♥♥s in every game, and would be quite a hassle for you guys to have to track down even more than you do now.