So, I'm basically a newbie to this game, just started playing a week ago and yes, I got hooked. And while going through the forum, I realised funneling is quite popular here. I tried it, but due to limitations in the number of walls I could build as a newbie (I'm TH4 by the way), I couldn't really get to "funnel" my village appropriately. So, I improvised, and came up with TUNNELING..
As the name suggests, you build your village like a tunnel...well, kind of. Its more like a spiral tunnel. And yes, it works very well, Ive only been raided successfully twice out of 15 attempts ...One with an army of almost 100, and the other from someone who managed to get his clan members to donate hog riders, but still at a heavy loss on the attacker. Otherwise, my village has been unraidable.. Here's what it looks like
Attachment 33447
If you've noticed, there's a direct and easy entrance troops can easily go through, but they'll have to get past ALL of my defence to get a chance to loot. Thats no easy task. Also notice the walls around the enterance are the weakest walls (light green lines) as there's no advantage in fortifying them.
However, its easy to notice that if the wall indicated by that red line is breached, there's easy access to all the loot, that's also why it has the strongest walls, and is within range of all oof my defences.
Every other part has relatively stable walls, as breaching them wont do much good.
The advantage of this tactic is that, its relatively easy to build, as you dont have to fortify all your walls, which is very important for a newbie in the game, and yet its still very effective.
The major disadvantage however, which I noticed from the attacks is that deploying lots of goblins with some other troops as distraction can do the most damage, as they basically run fast through the "tunnel" to steal loot, while your defence deals with the other troops...
So, what do you think?

