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Annoying ranges unit ai
So I've been trophy pushing and the really annoying thing about ranged units is if it's shooting something, and the CC troops come out, when the troops are barely out of range the ranged unit will detect it and attack the wall that gets to it. One second later, the CC troops come in range, and the range troop continued attacking the wall while the CC troops attack the ranged unit. So the troop just sits there attacking the wall while there are buildings all around it in range not to mention the clan castle attacking it. Annoying as ♥♥♥♥... Anybody else experiencing this?
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I meant to say "ranged unit ai" in the title.
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Yup thats how it works.
Maybe try and draw the CC troops first to avoid this issue.
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One does not simply take the time to draw out the cc/BK before raiding
i lost at 47-49% a few times last week because of that...
shame on me