it's impossible to make a great th7 base sir... not enough walls, nor can you level up walls/defenses high enough.
it's impossible to make a great th7 base sir... not enough walls, nor can you level up walls/defenses high enough.
no offense, but you a TH7 defense cant make it to crystal. my TH7 complete defense made it until 1900 then started getting 1-starred. u can make it to crystal with barch
I am a terrible base maker, so I will not be much help. I know how to make a good base, just don't put in the time or effort too. IMO, the most important thing will be a centralized cc. In my TH7 days, I pushed the spawn back with outside buildings. I won quite a bit of giant healer attacks. They destroyed my easy to get AD, and dropped the healers. The first always died. The second had no point because my cc troops always took out giants. If they didn't take out all of them, they took out enough to make the giants useless. I would centralize cc and put cc in the base, well protected too, just not centralized. This will work the same for hogs with fast troops. I would recommend spring traps a LOT as they will take out multiple hogs and you can't be healed from that.
Here's something I made real fast:
http://clashofclansbuilder.com/plan/353487
Just a few things:
- I'm not very good with traps, so I just kind of put them there. Obviously, if there is funneling, these would be taken out and used in the funneling process.
- I'm not good with funneling (at least what to use as bait, cannons perhaps?), so we can continue from there if anybody thinks my base is a good starting point for the base
- It's pratically impossible to protect your storages without sacrificing a lot of defense. So I kind of put it in the last layer.
I don't usually make bases, but ehh, gave it a shot? Points for trying?
(pretty hard to make a good TH 7 base that nobody knows).