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Loot System
I have a new idea for the loot system , it may have been already thought of or posted about but here it is. My idea is that when someone attacks another they recieve more than the defender lost. ( I believe theres a sytem like this with trophies in the lower levels.) So overall the defender loses less and the attacker gets more. For example, if someome gained 100000 from my base I would only lose 80000.
I also had another idea to improve the loot system. I got this from Chief Pats video where he mentioned lvl 12 collectors. I think they should do this because people would be able to get loot easier.
At the state the system is right now, I think these ideas would really help get one step futhrr to a good loot sytem.
Thanks for reading!