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"Cintex" Ogre/Yeti with Crazy attack range and strength
STATS AT THE BOTTOM OF THE PAGE
The picture at the bottom of this page is a Dark Elixir troop I call
Cintex (haven't really put much effort into the name)
By the looks of the tiny image you see, he is an interesting creature that is about the size of a giant but maybe wider. He is a large hairy mix between an Ogre and a Yeti with a large two fanged mouth and a robust but heavy stomach. What makes Cintex different from other troops is he is a double threat because his strength and range. with a bolder above his head he can throw at defenses over walls and in the air.
some of the attributes wrote down for him are-
Brown
Semi-Hairy
Size of giant
Bolder held above head while walking
2 toed on each foot for better grip
NOW TO GET INTO THE COOL STUFF
Cintex's bolder is a game changer because hes like a "Golem with a cannon in his hands." This bolder is large and gray and is launched by Cintex over walls hitting defenses with immense damage of 400 per throw (just enough to knock out armory's and elixir and gold creators without completely destroying defenses. He may seem over powered but I came up with the idea of him having to retrieve the bolder after he throws it making him break through walls to get it. Now I believe a suitable range for his throw would be a max of 7 tiles and a minimum of 1 giving enough room to get a good distance throw in. Another thing about the bolder is, he shouldn't have to retrieve it every time he throws but instead also have the option to destroy defenses without the bolder with 30 damage per second. Another precaution to not have him become over powered is having the bolder fall apart around say 5 throws (defenses cannot break the bolder it only breaks itself. To better explain myself I have listed the stats below
Training time- 30 mins
Housing- 40
Movement speed- WITH BOLDER-10 WITHOUT-13
training cost- 400 dark elixir
WITHOUT BOLDER
damage per second- 30
Hit-points- 900
THROWING BOLDER
Damage per second- 400 per throw
Hit-points- No hit points for bolder but 5 throws before breaking
Throwing distance-1 to 7 tiles
Favorite target-defenses
damage style- single
targets-BOTH AIR AND GROUND
*many errors that I could not fix because Post taking a space away every time I tried to add another*
COMMENT AND TELL ME YOUR THOUGHTS ....BAD GOOD?? STUPID?
I just thought id share an idea stuck in my head that could really add a new aspect to the game
A LONG RANGE BUT STURDY CREATURE
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