Hi I'm not sure if I can improve the layout of my base In any way... And tips or advice would be grately appreciated.
http://i709.photobucket.com/albums/w...ac9a60afc8.jpg
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Hi I'm not sure if I can improve the layout of my base In any way... And tips or advice would be grately appreciated.
http://i709.photobucket.com/albums/w...ac9a60afc8.jpg
Those traps are a HUGE waste of gold. Easy to trigger and aren't in a positioj that would allow them to do much damage anyway.
Send archers to distract lower right cannon, 4 wall breakers, goblin rush.
Thank you for the resources.
Not a very good layout.
I'd use archers on the southmost mortar and also to lure out any CC troops. Then two wall breakers to get into that wall. Then send in a couple of giants for cover and then send in the goblins to clean you out.
You have wall breaker spikes but they aren't long enough. 1 spike doesn't really do anything and for them to be effective you need them distributed around your base.
I'd remove the spikes for now, and remove the walls around the air defense, which aren't doing much of anything, and use those walls to segment your storages.
Oh whoops here it is
http://i709.photobucket.com/albums/w...2353e5d766.jpg
That's a bit better but you're still giving away your elixir. That southern half is just too wide open.
Consider something like this:
http://forum.supercell.net/showthrea...Farming-Layout
Although you might have to modify it to cram the town hall in there since you seem interested in protecting it.
Also you might want to sift through this thread:
http://forum.supercell.net/showthrea...igns-version-2