The point of this thread is to help everyone make a great Town Hall 7 Farming Base.V1.0 - It does a good job but the core is weak and there are a couple of bad junctions. In spite of that raiders rarely get loot, but if they make it to the core it can be bad.
Not to pick a winner.
Feel free to post your designs here
Try to post defense logs
Constructive criticism is always welcome
:DThere are no bad idea's:D
http://s24.postimg.org/hitq4xppx/IMG_0625_1.png
V2.0 - I like the symmetry of this design, core is stronger, and storage's are in different cells but not fully exposed. With this design as you can see I have more spots than defenses to place into, even though I have bought all that I can for this level, minus the Barbarian King.
http://s27.postimg.org/istbvqydf/IMG_0652.png
V3.0 - Switched the Gold Storage's and Air Defenses, moved some of the other Defenses, and moved the Mortars to be more triangulated.
http://s28.postimg.org/pazm1xrst/IMG_0653_1.png
V4.0 - Switched the Elixir Storage's and Wizard Towers
http://s1.postimg.org/t1htc6z5b/IMG_0655_1.png
V5.0 - After seeing that troops could spawn in the west corner, because I forgot you can spawn on top of Traps, I moved around some of the outer building.
http://s28.postimg.org/drslhdt25/IMG_0659_1.png
V6.0 - This one is a whole new Design. The aim of this one was to think like the higher level Town Halls. Elixir Storage's are not as important and the Hidden Tesla's do a great job of protecting the Gold Storage's. When I get the Barbarian King, I will place him where the Dark Barracks are.
http://s9.postimg.org/b3h8nuzcv/IMG_0663.png

