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Dark Spells
A different spell factory, or just a different layer on the original, adding spells that cost dark elixir. My ideas would be- a More powerfull lightning spell (or some other damage spell), a "Flying or Levitation spell", a "shrinking spell" to hide from defenses, or maybe a "faster spell" to speed up troop much faster than a rage spell (but no damage difference).
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Dark spell s
The idea about a dark spell factory is a good one and I also like the spells you came up with my only input would be that if there is a speed spell to extend the spells radius so it covers more area because with the rage spells troops don't often stay in there long and if this would speed the troops up more the spell should be bigger so they can be under the influence of the spell longer
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interesting about the dark spells but the thing is that we cant have too many spells!
spells are really powerful and too many of them would heavily favour the attacker
maybe with some form of restriction your ideas can be put in anyway i like the idea:D
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this really seems like an epic idea
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Maybe....
I like the idea with dark spells. I have seen a few posts for shrinking spells to hide from opponents, IT IS PRETTY MUCH A FREEZE SPELL.
To solve the problem with the spells being too op is to make them like 2 space or 3 space instead of one space.
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This is an epic idea but too many spells will be a problem. I haven't seen anyone use a jump spell for a while so they could remove that. The dark spell factory being a separate building is cool but if it only has 3 spells.
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Maybe with th 11
This would be a grat idea for th 11. When there are one canon, archers tower, xbow, inferno tower and maybe another stong defens added (like a witches tower) it's necessary to bring new spells otherwise rhe attacker won't have a chance.
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Well, actually I thought of a Dark Elixir Earthquake spell.