Geeezzz guy what loot are you finding? Sheeeshh
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I agree, I have been doing this the last couple of weeks, been getting a lot gold. But you are completely swamped for two hours, I mean you attack, come back, que new troops and attack again. The only comment is that I also add some gobs in to the mix, they have saved me numerous times, getting either those last few mines or storage or getting me that 50%.
This sounds interesting, how do you que up your barracks? Do you only boost Dark barracks, since archers are quickly made?
Why can people like cloud whiskey toffee Icarus etc not to mention unity sharp
get thier walls so quick
if I can get almost 2 mil an hour while boosting I shouldn't complain but when walls cost three mil each and u need 200+ lvl 10 walls i don't get it that so many have already got them yet say they still live a life
being at work 8 hour days add travel time then dinner etc I might have 2 hours each night to play
so thats why I want a guide to make 6 mil in 2 hours or 3 mil an hour
IMHO it's really not possible to get 3 mill gold per hour... and even if you could it would only be a one-time. You can't always be guaranteed to find good bases.
This stuff is possible but highly unlikely. Sharp is an exception. He proves the rule. Chances are you won't be raking in massive amounts of gold:(
This was a few months ago now but I was averaging 2.2 to 3m an hour as a TH9.
Of course 4 regular barracks were on boost and I was around 1,350 to 1,450.
Try to keep 8 giants and 8 wall breakers as part of your army, just in case loot is a bit deeper on some and you don't want to pass up.
It depends how good you are. When i say good i mean staying in the trophy range, using the least amount of troops, knowing which bases to 50% for some trophies etc.
After 120 million in 6 days, finishing level 9s, I was done in on walls and moved up to TH10.
I wish i stayed for another 100 mil of lavas now. You cant get anything like that as a TH10.
Barch with 4 WBs is what I use for collector and storage raids. There's not much to it, so I can't give much of a guide, but the deployment is rather important. Unless you are using FFF, I use the following as a guideline:
-4 barbs and 4 archers for each building covered by 1 defense
-for each additional defense covering the targeted building add either 2 arch or 1barb/1arch
If you want to destroy all outside buildings, you should end up with roughly 40 barbs and 40 archers, spells, and heroes to penetrate into the base.
If there's not a lot in the collectors, then just clear 2 sides and have more force for your main deployment.
-Main deployment into center should go something like this:
-15- 20 barbs and 15-20 archers, followed by 1 rage covering as many wall intersections as possible
-4 wbs led into the rage, all dropped at same time. These should break into 3 compartments.
-Remaining barbs/archers and heroes if necessary.
Spells
- Spells are the cornerstone of storage attacks with barch if they have high level splash. 2 rage, 1 heal, 1 light- versatile combo.
-With the stronger bases, when going to storage you will most likely need to drop a heal to stack with rage in order to withstand the high level splash.
Heroes/CC Troops
-10 barb, 5 wiz in your castle will handle your opponents reinforcements