Has anyone done the math for at what point finishing a barrack upgrade early is more efficient than boosting three at a time?
Printable View
Has anyone done the math for at what point finishing a barrack upgrade early is more efficient than boosting three at a time?
I know that obviously but think about it would it be more effective like troop per gem and time to finish a barrack that is upgrading.... Or boost the three that are static . Because boosting troops by 1/4 is negated if you have already lost 1/4 of your troop production. So lets say it cost 75 gems to boost troops but it would cost let's say 50 to finish the upgrade time, which would be more effective?
waste of gems. say you boosted all your other working barracks and farmed like a madman in that 40 minutes maxxing all your storages after using all your builders. you still have to wait till a builder is free before doing anything else cause you have no more room for any resources unless you're making walls or something with a builder. i personally just upgrade one barracks at a time so it's not so much of an issue or do them all at the same time and take a break from the game.
I mean the maxing resources isn't the problem but lets say you have a day left on a barracks upgrade, I was just wondering at what point it become more cost effective just to instant finish it
the answer is 7.
According to Wiki
Means a barb of 20s will be produced in 5s ?Quote:
You can speed up the training times of troops with gems and there is also an ability to boost troop production for 45 minutes. The boost option costs 25 gems and will increase the speed of the boosted barracks by 4 times.
But i don't like how it only boost one barrack, which will screw up your barrack distribution.
Here are some reference thread for you to read up
Link 1: http://forum.supercell.net/showthrea...ixirs-Barracks
Link 2: http://forum.supercell.net/showthrea...sting+barracks