New trap idea, ideal for the pesky hog riddaa
anyone who has had the misfortune of getting attacked by 32 or more hogs with heal spells know the pain of watching a replay in which you loose a ton or loot. It has been the main reason why I leveled my my infernos towers as soon as I saw them in action on multi shot, but for the people with lower lvl town halls i believe a trap is in order. Now before I get into that we do have tactics in dealing with hogs already.... Multiple big bombs placed close to each other, well placed spring traps and the good old inferno tower. Only thing is a smart attacker sees this all before he attacks, and with the freeze spell combined with rage infernos are seeming less scary. So what I suggest is a glue mine, or sticky bomb. A small explosive that take up one square, the effective range should be larger then a big bomb but nothing too crazy. The time it would last would go up as it lvls up but should star at around a second or two. Dealing near nothing as far as damage goes the mine would depend on placement to minimize the effectiveness or spells and slow the speed of all quick attackers. Another version could be the air glue or net mine, this version would drop all air units for a small amount of time right down to the ground. This would not only stop then in there tracks but allow cannons mortars and the king to attack air units.
On another note id like to see an anti spell trap , everyone gets just one and it negates any and all spells dropped in its area.
Thanks for listening, and I'll try to be brief next time. Thanks and have a good day