NEW UNIQUE DARK TROOP IDEA (MUST READ)[Spell-master]
The name of the troop is 'spell-master'{a better name could be decided}
''Remember the wizards of the spell factory,who were to afraid to go into battle? WELL they are now willing to risk their lives to win you a battle.Every army becomes almost invincible by its presence.''
Level 1
Hit points:150
Damage:30
Movement speed:16
Space:15
Cost:500 dark elixir
Unlocked:dark barracks level 10
Damage type:multiple target
Damage target:ground and air
Range:4 tiles
Build time:15 min
Preferred target:any
shoots purple bolts to damage.
Level 2
Hit points:250
Damage:45
Cost:650 dark elixir
Level 3
Hit points:400
Damage:60
Cost:750 dark elixir
SPECIAL ABILITY:
every 15 seconds,it creates a spell around it of 5 tile radius.
it creates spell in particular order: Heal,Rage,Freeze.
the spell lasts for 5 seconds.Upon death,the spell master explodes into a lightning spell.<THAT HITS THE NEAREST BUILDING>
Power of the Heal,Rage and lightning spell depend upon level.
Level 1
Heal spell: heal 20 per second.
Rage spell:damage increase 20%; speed increase 25%
Lightning spell:damage 300
Level 2
Heal spell: heal 35 per second.
Rage spell:damage increase 25%; speed increase 30%
Lightning spell:damage 450
Level 3
Heal spell: heal 50 per second.
Rage spell:damage increase 30%; speed increase 40%
Lightning spell:damage 600
Laboratory levels for upgrading and cost:
Level 1 to Level 2:
Lab level:8
cost:125,000 dark elixir
Level 2 to Level 3:
Lab level:8
cost:175,000 dark elixir
Appearance:
Level 1
Looks like a normal level 3 wizard but holding a staff of a witch.
Level 2
Looks like a normal level 5 wizard but holding a staff of a witch.
Level 3
Looks like a normal level 6 wizard but holding a staff with the helmet of a p.e.k.k.a.
reference art:
http://fc01.deviantart.net/fs70/i/20...he-d46vhxq.jpg
NOTE:The spellmaster is also affected by his own summoned spells{except for freeze spell} ALSO,the lightning spell does not harm any troops{both yours and the enemies'}in its area.
PLEASE give me some suggestions to make it better.
SUPERCELL please look at this and accept it as a dark troop.
Thanks for sharing the idea!
Quote:
Originally Posted by
Paari2000
The name of the troop is 'spell-master'{a better name could be decided}
''Remember the wizards of the spell factory,who were to afraid to go into battle? WELL they are now willing to risk their lives to win you a battle.Every army becomes almost invincible by its presence.''
Level 1
Hit points:150
Damage:30
Movement speed:16
Space:15
Cost:500 dark elixir
Unlocked:dark barracks level 10
Damage type:multiple target
Damage target:ground and air
Range:4 tiles
Build time:15 min
Preferred target:any
shoots purple bolts to damage.
Level 2
Hit points:250
Damage:45
Cost:650 dark elixir
Level 3
Hit points:400
Damage:60
Cost:750 dark elixir
SPECIAL ABILITY:
every 15 seconds,it creates a spell around it of 5 tile radius.
it creates spell in particular order: Heal,Rage,Freeze.
the spell lasts for 5 seconds.Upon death,the spell master explodes into a lightning spell.<THAT HITS THE NEAREST BUILDING>
Power of the Heal,Rage and lightning spell depend upon level.
Level 1
Heal spell: heal 20 per second.
Rage spell:damage increase 20%; speed increase 25%
Lightning spell:damage 300
Level 2
Heal spell: heal 35 per second.
Rage spell:damage increase 25%; speed increase 30%
Lightning spell:damage 450
Level 3
Heal spell: heal 50 per second.
Rage spell:damage increase 30%; speed increase 40%
Lightning spell:damage 600
Laboratory levels for upgrading and cost:
Level 1 to Level 2:
Lab level:8
cost:125,000 dark elixir
Level 2 to Level 3:
Lab level:8
cost:175,000 dark elixir
Appearance:
Level 1
Looks like a normal level 3 wizard but holding a staff of a witch.
Level 2
Looks like a normal level 5 wizard but holding a staff of a witch.
Level 3
Looks like a normal level 6 wizard but holding a staff with the helmet of a p.e.k.k.a.
reference art:
http://fc01.deviantart.net/fs70/i/20...he-d46vhxq.jpg
NOTE:The spellmaster is also affected by his own summoned spells{except for freeze spell} ALSO,the lightning spell does not harm any troops{both yours and the enemies'}in its area.
PLEASE give me some suggestions to make it better.
SUPERCELL please look at this and accept it as a dark troop.
The idea is awesome! You just need to balance the troop space and cost. And few details like "how it will cast spell? "How will he manage to target a particular group of troops to cast?" He has to target a particular group because if he targets everyone the it would be op. What will be range of spell or he just electrocute with magic as the one which you showed in picture? And introduction tag "How he dared to dabble in battle and how he mastered to make compact spells?". If the troop electrocute magic to troops keep the animation different from warden!
And all above this is awesome! Great work ahead!! Thanks for sharing this... May Supercell likes this one..