Farming - Is it the proper way to play?
Hi, before you call me a randal for being new the forums, I've been playing Clash for a couple months now ever since I started again. I'm currently struggling to push in the gold league as a TH7 and I know my way around stuff. I like this game. It would be nice if people listened and considered this thread. What I'm about to write up here is probably something most will disagree with as its a touchy topic. But I ask of you, read the whole thing.
The touchy topic I'm about to go over is Farming - the act of dropping trophies and putting your TH outside for free shields to let your collectors overload and get easy loot raids.
Sorry if my grammar is bad, its not my strong suit.
I'm aware many people do it and even I've done it myself. But it has to go for being a cheap way to play. Why it may be cheap? I'll just list the reasons.
-Easy raids-
You drop down to a lower league to where your troops should overwhelm almost anything of the TH levels that make up most of that particular league. Now you go steal a bunch of loot and trophies from some lower leveled person that stands very little chance to defend it, no matter his setup. Does the defender deserve to loose all those trophies and loot to something he has no chance against? You're trying to push and you're practically getting penalized trophies. Sure it doesn't really matter in the long-run, but its like pitting a fight between a fish and a shark. Lopsidedness like that shouldn't be in any game.
Now you may think "how often does defenses like THAT happen!", a lot actually. Especially in the Silver and Gold league. Most of my defenses contain mass lvl 5 Archer attacks, Golems, Hogs, and other troops I just can hardly defend at my level. My sister is only in TH5 and she constantly gets raided by healing spells from farmers and darktroops which are again, near undefendable at TH5.
Tackling the last part on this issue, people I've talked to about this says its fair on people trying to push in the lower league too since they get a free 1-star. Is placing down a couple of troops really a legit and intended way to gain cups?
-It's just a shortcut-
Even though there isn't difficulties in Clash, gaining resources become incredibly easy while farming. With nothing but the other farmer being able to get a decent raid on you in a lower trophy range, it just turns saving up gold/elixir from "hard" to "eZ". Now why can't anyone just save up for stuff in their proper trophy range under a proper difficulty? Why should you get the option to make a multiplayer game easier? Its pretty clear that farming seems a bit superior compared to normal pushing, why allow something thats clearly superior?
-Free shields-
So we all know how people in the champions league used to make alt accounts to give each other free 40% shields. Farming is essentially the same thing, just with the purpose of easy resources and random people give the free shield for you for some stupidly easy trophies.
Now what I think should happen as a solution? Make finding raids based on village level and TH level, not trophies.
Now I know a TON of people farm here and I don't mean any offense whatsoever to the people who do. I just think that the non-farmers deserve a fairer chance to push trophies without getting weighed down by undefendable people. I and hopefully many others are sick of seeing lines of defeat in their defense logs against people that outlevel them by a lot or victories from trophy droppers.
Sorry for the long post.