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Trap idea
So hey, recently it's become an annoyance to me that wallbreakers and goblins can run past a group of traps not activating any of them. What I propose is a simple idea, and it would add a fun effect to the game. Once you upgrade your bomb to either level 2 or 3 (Supercell can pick) you will be given an option in the bomb info. You can change the bomb from the invisible form that takes a few seconds to activate to a bomb that you can see but activates immediatly (similar to how you change the X-Bow). I had to write this thread quickly and will edit in more things later.
Thanks,
dragon
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nice
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Thanks for the positive support.