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Saving Base Configs
I see some of it has been discussed but perhaps not in detail to form a solution.
It would be great if we can save our base configs in the editor. I imagine the saving part isn't too difficult and you'd want to perhaps restrict the number of configs saved. Perhaps 3-5 would be nice.
In terms of deployment:
You could choose the base config you want, and then addin a Verify button which checks if this config can in fact be deployed. As mentioned there could be an obstical in the way or such. In the first release of this feature u don't even have to show where the problem is, just fail the validation. Or just don't place those buildings/items. So it's the player's responsibility to ensure the area is prepared for the base.
So features needed in the editor:
Save - and give it a short name.
Load - pulls up list of the above
Verify - has to be done before u can proceed
Set - sets the base to the designed or loaded config After Verification passed.
This should enrich the game play a lot as people move up or down, want to quickly change their base based on what works for them.
Discuss it with the team and Dev's, I'm sure you could add this feature with ease. In return you would make a lot of loyal members very happy.
Thanks!
Sideeffects
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Saving Base Configs
Quote:
Originally Posted by
UltraDragonMaster
Search. Function.
I bet if you drop the 'I know it all ego' and actually read what I posted, and make an attempt to contribute you won't sound like such an idiot.
There is only 1 other post about it which leads to no where and thus I stated: "I see some of it has been discussed but perhaps not in detail to form a solution."
This would be of benefit to the community and I believe not too hard to implement.
Leave the crappy comments, no one is interested in it.
*** Supercell staff & Dev's please review this, and consider it as a new feature please.