Give some real purpose to player experience
I expected to see a feature request like this already on the official forum sticker but to my dismay, I didn't find anything, and I think this one is quite important.
So currently the experience level a player has, does nothing at all. It's just a relatively reliable way to see how much a person has progressed into the game and nothing else. I think that should change.
I don't have any strong suggestions. One could be to use your experience level and not your trophy count for the multiplayer matchmaking so high level players cannot farm themselves into lower ranks so as to abuse true low level villages' resources.
The main purpose of this request is to urge Supercell to think seriously of a way to give some purpose to experience. I'm sure they could come up with very good stuff (using it for matchmaking seems like a good idea to me though).
But the problem with matchmaking would be...
If it matchmakers off what level you are, you could be a level 30 and be the top player in the world cause you gemmed everything and since you could destroy everyone at that level.........You will never drop down from the first place and the game really won't take as much time and won't be as fun..... But i do think there should be something to do with experience.... Idk