Trap And Bomb Storage Shed
Since the bombs and air mines have been improved with the ability to upgrade their level, I feel they have become a much bigger part of my defence. I also have appreciated the ability to reload them all at once with one simple action. This certainly took the guess work out of finding and repurchasing traps which had been activated each visit.
this being said though, I do find it frustrating that once I had purchased a bomb or trap, there was no way of removing it from my base. for smaller bombs, spring traps and air mines, it hasn't been an issue. However, because if the cost of reloading big bombs (I have 5 at 17500 gold a pop), I really don't want to use them when I'm farming. the number of times a lone archer would trip over a big bomb drove me crazy. The only option was to put them in an out of the way corner and not reload them once they were activated. This of course means that I can't use the group reload function for the other traps I use, putting me back in the old scenario of searching for activated traps.
My suggested fix for this is to have a storage shed. Traps and bombs that you currently don't wish to use could be stored in the shed. If supercell didn't wish to make a new building, this function could be included in the builder's abilities and bombs could be stored in their sheds.
Please let me know if anyone else feels this would be a good idea.