New Spell: Magnetic Personality/Decoy
Select a troop that has been dropped onto the battlefield.
This spell activates making THIS SPECIFIC individual the focus of all defensive response (Towers, cannons, Clan Castle troops, Heroes, etc)
The secondary effect of this spell is that it doubles the durability of the troop selected.
Sorry folks, gotta please the NO OP crowd...
This spell does not grant Double Durability on Giants, Dragons, Pekkas, Golems or Heroes...
It WILL, instead, turn into a Rage, but just for the troop selected. Duration of Rage effect is half it's normal time.
Flying troops will not cause ground defense troops to attack it. It will cause seeking mines to fly toward it though.
Price? Dunno...let the big brains decide.
Different level offers longer duration.