I propose true clan battles to include Hero vs. Hero arenas. I think there should be a system to equip Heroes with armor and allow them to battle in arenas. A crafting building could be added where one could use elixir, gold, or DE to craft different set pieces and an inventory could be added to the hero. Different buffs could be included on different sets to include buffing collectors or base defense while the Hero is not in battle or buffing his stats with a set when you queue him up for an arena.
The system to match should be a queue type system so constant match-ups could be made.
I also think that each clan should be able to create a map for clan vs. clan warfare. This separate map could be contributed to by each clan member and the clan leader is ultimately responsible for changes to the map, but suggestions could be proposed by each clan member where the clan leader could accept or deny. The queue would match similar strength clans to pair up and battle the map of the opposite clan. Lets say 6 members have to be online to queue and those six members could battle the opposing clans map in the pairing. The queue request could be initiated by any clan elder or leader and then the six spots could be filled within the clan before the queue is submitted for the pairing. The one who does the most damage to the opposing clan would win and gain gold, elixir, DE, and maybe armor pieces for the Hero. The Heroes of each member would participate as well as troops that each member has produced in their army camps.
I believe Clan Wars has enormous potential for the future, but the current system is somewhat monotonous and has a real grind about it. This would add more dimension and fun to the game to avoid the same old type of feeling. Let me know what you guys think or is this even plausible.
Ruble

