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New Dark Troop Idea!
The Spellcaster!
The spellcaster does exactly what the name says: he casts spells in his surrounding area. He can cast spells to aid troops and damage enemy buildings. He gains a new spell to cast with each upgrade.
Unit Specs (Level 1)
Cost: 150 Dark Elixir
Damage per second: N/A
Hitpoints: 300
Favorite target: Any
Damage type: Area Splash
Targets: Ground and Air
Housing Space: 5
Training Time: 5 minutes
Movement Speed: 17
Other: He can cast spells that deal half the amount of damage/heal/rage/jump/freeze as a level 1 spell, and has half the area effect/time effect. It cannot hurt friendly units. At level 1, he can cast a Lightning spell which is cast 5 tiles away. At level 2, he can cast a Heal spell which is thrown down where he stands and activates. At level 3, he does the same as the Heal spell but with a Rage spell. At level 4, he can cast a Jump spell just like the Heal and Rage. At level 5 he casts a Freeze spell on the nearest enemy defensive tower.
Casting Specks
Level 1: Lightning once per 5 seconds
Level 2: Heal once per 5, Lightning once per 4.5 seconds
Level 3: Rage once per 5 seconds, Heal once per 4.5, Lightning once per 4 seconds
Level 4: Jump once per 5 seconds, Rage once per 4.5 seconds, Heal once per 4, Lightning once per 3.5 seconds
Level 5: Freeze once per 5 seconds, Jump once per 4.5 seconds, Rage once per 4 seconds, Heal once per 3.5, Lightning once per 3 seconds
Level 6: Freeze once per 4.5 seconds, Jump once per 4 seconds, Rage once per 3.5 seconds, Heal once per 3, Lightning once per 2.5 seconds