Originally Posted by
Robotechwac
I love this idea, just what the game needs. Only 2 problems: 1) Not enough space on the battle field for the moats, like at TH 9 and 10, it would be too much because of the sheer size of the village, so if this was to be implemented, it would also require to make the village space bigger then before. Another thing is that I think it would be to OP to have both water and magma moats, so it must be one or the other. A improvement to this would be multiple types of moats you can select when you go up town halls. EX. at TH 5, you can get just water moats, but at TH 6 you can get water moats or a fiery moat, and they would have their own abilities. Another improvement I would make is to have a troop type, called a logger or something to have temporary bridges over the select types of moats, and upgrading the logger will upgrade the amount of troops each bridge can hold, types of moats it can go over, ect. So with a little fine tuning it could be a great addition to the game:cool: