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Mercenary
I will post stats in the next 18 hours or so, but here is the general idea:
The mercenary is like a goblin: He goes for resources. However, he has a crossbow similar to the archer queens, and since it annoys him if a defense 50% kills him, he has a resource arrow and a defense arrow. The defense arrow deals damage and also temporarily jams the defense (unless it's an archer tower or wizard tower). When he does his usual thing for resources, he uses an arrow designed to leak some gold/elixir out so other troops can pick it up rather than have to w♥♥♥♥ the storage/mine to get loot. Also, maybe after training him with dark elixir, you can pay him gold to give him a specific target?