Good Concept needs some tweeks
Quote:
Originally Posted by
Zevion
Many of us struggle with trying to build up enough gold or elixirs at higher level defense items. I would suggest an underground safes that will allow to store partially some gold and elixirs for "raining day" effect to boost the gold and elixir when needed. The higher level the more you can store. To balance the game, is that in order to upgrade the safe it have to be emptied out, as if it were to be dug for more space. Also it has weakness, while being buried and hidden, it can be exposed by lighting attack, (even by own bombs to balance the game by over-protecting the safes). When bomb or lighting happens to attack the location of the safe it will be exposed, and that safe can be raided as bonus. I would suggest several safes which can be dug, and build for that raining day effect perhaps six max, 2 each gold, elixir, and dark elixir safes max. Those safes are small and portable, so it will carry small amount. Three different safes are designed for specific storage i.e. Gold. In order to be buried it has to be filled to max for balance of the game. Here the suggestion: level 1 safe use 2x2x-2 space with max of 5,000, level 2 safe use 2x2x-4 with max 15,000, level 3 takes 3x3x-4 with max 25,000 level 4 use space 3x3x-6 max 50,000 level 5 space 3x3x-8 with max 75,000 and final level 6 with space of 4x4x-8 with max 150,000. As for dark elixir it might be smaller to balance the game. 2 banks combined with 300k might not seems much higher level upgrade but it will help for "raining day" effect.
Like the idea but they should also create a troop that would be available in like town hall level 10 or something really high to find these but they would be detected by bombs and traps or by something else like the idea though!
Even with treasure finders?
Quote:
Originally Posted by
Awesomefirebird
No thanks.. Doesn't seem like a good concept..
Possible treasure finder clan would make an difference? Wouldn't you want extra gold hidden for your clan?