LOL@people demanding "numbers"
Seriously, are you really expecting any presented data/stats from Supercell/staff to support anything but SC's claims that everything is fine?
Change the loot calculation for storages
Simple solution:
instead of 10% up to 4 million, we should have:
15% up to 2 million from storages.
This is will lessen our searches, and still accomplish everything that super Steve and crew were trying to accomplish with the 10% of up to 4 million loot system.
Steeeeeeeeeve, c'mon, bro. This is a great 'happy medium'
Simply too many searches at TH10 to find anything worth attacking.
Wow, still nothing from Supercell..
What is the point of all these threads..? Loot is broken, everyone knows it. I here a lot about the mythical 900k raids from fanboys but no pics, no proof.. And the idea that you have to chose to drop cups vs fight and earn enough to continue is a joke.. Clash of Next is a joke, and the arrogance and ignorance of this company is too much for this gammer. Will continue my daily collection of mines, then off to raid and game in an environment designed to loot and raid in,(see you all there!!), not one fundamentally designed as a wedge against it's players advance, intended to ransom the players advancement for gems.
I believe that the way Supercell has intentionally frozen its economy is fraud against all of us. Period. Those among us with a bit of understanding of economy's of scale, basic econometrics, and statistics can see exactly what SuperCell has done here. For the layperson, they made your base dependent on resources, then once the economy got off the ground, SERIOUSLY restricted those resources and also through the loot penalty change the base currency value of bases hit. Supercell has come at you from both sides to kill the farmer or grinder and force gem purchases.
To the coders and developers at supercell, Many of us know exactly what you have done here, and for that I say you are all thieves. But you all took basic economics so you know that.
Two things that show something is really wrong:
1. Most players seem to only use the cheapest and fastest troops to build, archers, barbs and minions. What is the fun in a game where to never use the anything advanced because it cost to much and takes forever in the barrack? And often makes you go negative "loot wise".
2. People level down, not up. Most people seems to stay around 1500 trophies because going up is pointless.