Lately its starting to baffle me the number of players who do not have loot when I go searching.
I am a very late Th9, very near Th10. Since the update I have played between the ranges of 1800 and 2550.
What I am struck by is the fact I feel like a oasis in a desert when I log off. Why? Well As a Th9 you hit the cap near 4 million but after 3 your base starts to have a fair amount of loot. With DE you hit this cap around 40,000. Except for when I has throwing loot into walls, staying 2 mil or below was very uncommon for me. I frequently log off with a juicy
300/350/2500 showing up as available to other players. Fortunately for me in Crystal II snipers are just plain rampant. I lose a consistent 9-11 trophies to snipers every time I log off. Honestly it baffles me the percent of 10-11 losses I have (meaning I need to be showing 30-33 trophies available to my attacker) when exposed Th up here are so uncommon. My labyrith base has also been really good at attracting ambitious Th8 players who don't realize the intent of my base design. They typically limp away with my Th but only 20% damage to my base.
Anyway, the number of players with loot that isn't even worthwhile showing up in my queue is confusing me. Sure people new to a TH level have insane upgrade demands on there resources but otherwise keeping below the cap seems to be something you'd have to bend over backwards to actually do. Why don't people, besides myself, keep more loot in storage? Now I know the answer but its been over 2 months, haven't people adjusted to the system yet? Why is it the only bases with loot sitting at caps are duel maxed inferno tower bases? (and myself)