!!!!!!!!!!!!!! Read !!!!!!!!!!!!!!!!!!!
BERSERK:
training cost- 350 DE
training time- 35 minutes
Speed- 2 times speed of average troop
dps (damage per second)- 255
housing space- 20
hitpoints-200
INFO:
The berserk is a ground unit. The speed and damage is vastly large compared to that of the normal dark elixir troops. But it is weak and takes up a lot of room. (Weak as in low health) A berserk's stats will slowly increase with each hit it gives. (Warming up) Each blow will up a berserk's stats by 1.5%.
PALADIN:
training cost- 350 DE
training time- 35 mminutes
Speed- 10%decreased to average troops.
Dps- 20
housing space- 25
hitpoints-8000
INFO:
The paladin is a slow moving ground unit. The paladin is weak in offense but powerful in defence. Similar to a Juggernaut...
SUPPORT:
TRAINING COST-350 DE
training time- 35minutes
speed-normal
dps-0
housing space-30
hitpoints- 1000
INFO:
the support at glance seems super weak. The support will not fight, like the healer. The support, every 15seconds will randomly select a 1 of 3 spells. Rage spell- 10seconds of increased (25%) damage. Heal spell- 10seconds of health increased. Fight spell- all units stats are increased by 100% for 5 seconds.
NECROMANCER:
training cost-500 DE
training time-40 minutes
speed-200% slower than normal unit.
Dps-0
housing space-25
hitpoints-355
INFO:
The necromancer, like the support seem stupid and weak at first glance. However, the necromancer has the ability to rise the dead, Similar to the witch. All units killed in the battle field will be revived (1 every 7 seconds) the unit will be random. At spawn the unit will have 50% increased stats but this will fade when the unit gets 5 tiles away from the necromancer. If no units are dead within the first 25 seconds of the game, the necromancer morphs/transforms into the support.
EXTRA:
Berserk attacks the closest ground unit. Paladin attacks defensive buildings eg. Cannon towers ect... Supports stay with majority of pack lingering in back. Same with me necromancers.
REMEMBER guys, this is an underdeveloped idea. The characters looks and weapons and ect... Have not been thought oof... Leveling has also not been though of...
Feal free to comment or to help me add tweaks to these characters.
I hope to see one of me in game one day!
AVERAGE SPEED: 18 is the average speed I keep referring to.