2 Attachment(s)
new DE troop: The Quarter Master
Quarter Master
Cost:100 DE
Time: 15 minutes
Space: 4
Damage increase: 20% (level one)
Speed Increase: 15 (level one)
Health Penalty: 5% (level one)
Hit Points: 90 (level one)
Speed: 16
Description: the quarter master is like a walking rage spell. he would walk around the field and order troops to run faster and hit harder. the downside is that the quarter master takes a five percent health penalty. he would basically be like a healer, and wouldn't attack himself and if all the troops were expended and killed except for the quarter master the battle would be over.