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Motes and stuff.
Building: Mote
Size: 2x2
Level Available: Up for debate.
Level 1:
Hitpoints: N/A
Building Cost: To be determined.
Building Time: Instant
Ability: -15% movement and attack speed to attacking troops
Level 2:
Hitpoints: N/A
Upgrade Cost: To be determined.
Upgrade Time: Instant
Ability: -20% movement and attack speed to attacking troops
Visual Effect: Add light foliage.
Level 3:
Hitpoints: N/A
Upgrade Cost: To be determined.
Upgrade Time: Instant
Ability: -30% movement and attack speed to attacking troops
Visual Effect: Dense foliage.
Level 4:
Hitpoints: N/A
Upgrade Cost: To be determined.
Upgrade Time: Instant
Abilities: -40% movement and attack speed to attacking troops
Include piranha that do light damage to attacking troops, low HP, and rearm option like a trap
Visual Effect: Dense foliage and piranha.
Level 5:
Hitpoints: N/A
Upgrade Cost: To be determined.
Upgrade Time: Instant
Abilities: -55% movement and attack speed to attacking troops
Include alligators that do moderate damage to attacking troops, med. HP, and rearm option like a trap
Visual Effect: Dense foliage and alligators.
Level 6:
Hitpoints: N/A
Upgrade Cost: To be determined.
Upgrade Time: Instant
Abilities: -60% movement and attack speed to attacking troops
Include sharks that do high damage to attacking troops, high. HP, and rearm option like a trap
Visual Effect: Dense foliage and sharks.
New Unit: Turtlemen
Housing Space: 4
Abilities: If mote is present, the turtlemen while enter the water and act as a bridge for attacking troops
If no mote is present they boost defense of nearby troops
Level Available: Same time as motes.
Level 1:
Hitpoints: 2000
Building Cost: 10000 Elixer
Building Time: 10 min.
Troop Def. Bonus: -15% damage
Level 2:
Hitpoints: 2500
Building Cost: 12500 Elixer
Building Time: 10 min.
Troop Def. Bonus: -20% damage
Level 3:
Hitpoints: 3000
Building Cost: 15000 Elixer
Building Time: 10 min.
Troop Def. Bonus: -30% damage
Level 4:
Hitpoints: 3750
Building Cost: 17500 Elixer
Building Time: 10 min.
Troop Def. Bonus: -40% damage
Level 5:
Hitpoints: 4500
Building Cost: 20000 Elixer
Building Time: 10 min.
Troop Def. Bonus: -50% damage
Level 6:
Hitpoints: 5500
Building Cost: 25000 Elixer
Building Time: 10 min.
Troop Def. Bonus: -55% damage
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