A neat way to reduce search times
I came over this post in the General forum http://forum.supercell.net/showthrea...17#post1448417 which I really would like to put in front of you all and the dev team in particular in a sperate ideas-thread. Why? Because it digs out the reason why fluffy bunny is exists at all. It exists because most people don't really care about the amount of gold they loose by hitting next but they do care about the time it takes to hit next for an hour, just to find an acceptable raid (whatever that may be). So why not include that search-treshold-tool into the game itself? It will not affect the amount of gold needed to find the raid, only reduce the time needed for the search.
The other reason of existence of Bunny is to bypass the not-being-online-means-being-vulnarable-to-attacks aspect of the game. In my opinion that is one of the basics of the game: if you're not actively online, you will log off, so you can be attacked. Bunny should not be allowed to bypass that. This could be done by prompting a player let's say every two hours with a swipe pattern (we're playing on a touch device after all). A player can swipe the requested pattern in a matter of seconds and go on with whatever he was doing without a lot of annoyance. And no fluffy bunny would catch that.
I'm not really sure how much the second point matters or solves, but the first point really would (for me at least) put a lot of fun back into the game that seem to have seeped out of it lately.