Aw man, what a time for Illy to go on holiday & place Farming4 under lockdown. :(
But I'll hold you to that promise!
(wink)
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This little Potato is giddy with excitement!
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I see you don't have any letters from my friends in the hot air balloons. No one ever respects the balloons... But if there was to be a freak lightning storm over your only air defense attraction, I think my balloons would have free reign over your park. :D
http://oi48.tinypic.com/j67wck.jpg
Ping i have made some changes in your park theme base.. what do yu think?
I'm hanging out around the 1200's at the moment for upgrades. Everyone, c'mon and visit! :o
I'm still waiting on their fan letters tbh. I heard they don't like magic shows though. That's probably why they havn't dropped by yet. ;)
Nice park you got there! Although, I havn't gotten the 3 payments of $9.99 from you yet so.. either pay up for get ready for a lawsuit!
On a more serious note, I like the double walls to make enemy troops go rock climbing longer before getting to the main area. I'm not sure how I feel about all the main events being in one area though. How is it holding up?
Oh yea, video coming soon.
Ping, nice design.
Its not a farming base layout so the concern is how it fair against subsequent attacks.
Once the giant bombs are used, subsequent attacks will be much easier.
Can share with us on this?
Thanks.
To turn it into a "farming" base, simply switch the TH with the Elixir storage outside. The only reason why I protect my TH is to avoid shields so I can watch more replays and learn weakness/strengths of my designs and study troops' AI.
About trap usage, I group all my defensive upgrades to the southern end to trick people attacking into my traps. That part of the base does get pretty weak once the traps are gone, since many defensive structures in range are inactive. You can spread your defensive upgrades out to avoid this reliance on traps. I personally set it up like that simply because I'm wicked and I love when people fall into my traps. :o Also, every night, my base usually survives at least 3 decent attacks, then a 4th one would 1 or 2 star me. Thus, the base is self-sufficient without traps to an extend.
Just loved this. Loved it. Loved it. Loved it.
Excellent thread and very nice design.
Has it been added to the base design version 2 for everyone to see?