Yep, why Supercell chooses to have offense so overpowered is mind boggling.
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Now everyone patiently wait for the top, no name mentioned, to confess for his che@ting. I think the logic behind not confessing, if he really used iFluffy, fluffybird, or other rumoured things, is that these players spend $5000+ dollars on the game and if you lose or aren't the best, its like your mother died (yes I just related two irrelevant things).
Remember a few years ago when Major League Baseball had its scandal? We all thought it was just the home run hitters injecting fluffy bunnies into their butts... :rolleyes: Turns out a few years later it was every type of player including pitchers. Think of champs league as the Record setting home run kings and everyone else as us farmers.
The issue is visible at the top, but don't think for one minute that there are not hardcore farmers using exploits to keep hard earned gold instead of trophies.
This issue runs deep, and as a farmer I would like equal access to raid every other players resources, as a cup hunter, I'd like to not be wiped out by lvl 40 heroes everytime I venture close to 3,000 cups because everyone else up there is hiding. (Although losing only a couple trophies isn't that bad)
I, personally would like to be able to farm the league bonus in champion one day... Once I've maxed everything else and have reasonably upgraded heroes.
Two points I'm trying to make here:
1. This issue is likely also affecting farmers in both loot available and number of nexts we press.
2. Because of this issue, you have more attacks on Master 1 league from the champions league players.
It is my sincere hope that supercell is aware of and working on ways to make the game more fair.
Thanks for the OP noodle, well written and well thought out.
There is no point to blame players when it is SC who has molded the game to what it is. If only SC wanted they could pretty easily fix champs league. But those gemmed heroes are just too much money... Exactly the same as with the loot system... coincidences?
Why are a fair amount of top players c h e a t i n g? Because they can! And SC aren't doing anything about it either. I'm blaming SC for these problems. Very interesting thread btw.
Sort of in response to you Terraist, I think a majority of these fans and ppl crybabying on the forums, feel they can be number 1. That they actually have a chance. That's what drives a majority of the rage replies IMO.
Sorry but what you say makes no sense:
if the ex premier of my country, I live in Italy, goes with minors, that do not affect me at all, my ♥♥♥ and my family are safe at home, still I have a right to say that it sucks. Oh, and thanks for remembering Clash is a game, a contribution of inestimable value.
Let's remember you brought the absurd analogy up in the first place.
And it does affect all people regardless if you view it as such, as Berlusconi had the power to enact legislation and even take your daughter to dinner and not be prosecuted since he owns the courts as well.
The top 200 aren't legislators and have no voice in what happens to you (not you, but the average forum member) at TH8 farming collectors.
Now can we get back on topic here buddy, cause it seems you've done all you can to troll this thread.
If ppl are using 3rd party aps like "fluffybunny" sc shld ban a cpl accs and they wld stop using it. Then go find another one to use.
I can swear i was thinking exactly the same thing today about the online timer. This feature must be brought to the game! I cannot say anything about 30 mins shield but timer is very important. I even made a thread about this in ideas and suggestions section 2 months ago.
here is the link i found it.
http://forum.supercell.net/showthrea...t=Online+timer
maybe my purpose to ask for it is different than yours but this timer is important in many ways.
My contribution is - it's pretty clear what happens up there doesn't affect you paisano. You're quite hostile and my reply was directed towards your rubbish, which last I recalled isn't against any rules.
I applaud KL for starting this conversation and hope SC will take into consideration the grievances which are constantly being repeated by the top bunch. But I won't lose sleep over it if they don't.
And I never said you can't talk about what anyone does, speculating and accusing, now that's another story.
What is fluffybunny
When u put a link please let other users know what is in the link.
I think what's happening is the Top Player's "secrets" are out and now they are scrambling to deny it. If I spent tens of thousands of dollars on this game I would be upset too; but then again who spends tens of thousands of dollars on an iPhone game?
At the end of the day it's still a blast to play.
"No one uses Lego machines"
I'm sorry, didn't realize OP knew every player who played clash of clans and whether or not they used machines.
I thought there were some players who were using lego machines before fluffybunny too.
Thanks OP for bringing this up. Although I couldn't reach champion at TH9 and so cannot directly co-relate to the problems, now that I am TH10 I hope to get there soon.
Here are my 2 cents: who created the problem of seeing 1-3 trophies while attacking and losing -40 on defence? The bloated trophies that the top players have. Why did the top players go so high in trophies? Because they used these cheap shield tactics/flufflybunny. If this didn't exist in the first place, and with the enforced break now in play, wouldn't the top player trophy count go down, thereby meaning there would be more players in their ranges, consequently leading to good amount of trophies offered?
btw, what is lego machines?
Yeah I understand, and that's why KL coming up and offering not to do this anymore is laudable. If all the top clans did this, in theory, the bloated trophies would come down leading to a much better matchmaking. I feel SC didn't create this (at least not directly) but they need to intervene to somehow control this monster.
Thank you for addressing what's happening at the top of the game. We def do need better matching making up there. I can only imagine the terror of losing 1-2 days' work when you are forced to log out.
I sincerely hope that things will get fixed soon.
Sorry Throzain, you would be another Gary Tao? You or your teammate can't go to number 1,so you are complaining about this?
Instead of blaming another player, why don't you complain to supercell? This trophy system forced top player to did this to maintain their trophy. I'm tired of talking like this many times.
You have to admit it, this fluffy bunny is the only way to maintain your trophy on top. And i believe, many player in KL or any top clans used this bunny
Without fluffy bunny, you have to read boring chat and visit other people base for 6 Hour.
As jason Arong said, instead of complaining about another player, prove that you can through 4500 trophy with any system
I beleive many top player use this fluffy bunny, then they can't go through 4500 cups ,so they complain about this
Like what gary tao did. He said he would go to the top 5 if sc did what he want, and now i can't see where is he
Even you use fluffy bunny or any other system, you need skill to go to no.1
I'm a Town Hall 8, and I have no intention of going to Champions League anytime soon. From what I know, it's nearly impossible to get up there without gemming, unless you have amazing attacking abilities or incredible amounts of patience.
Regarding the trophy system, I would definitely not have the patience to sit on the couch and wait for my troops to finish, then attack somebody, only gain 1-2 trophies, and repeat the process. Kudos to those guys who have the patience to maintain the cups and not che@t.
Good thread OP, I totally agree. :)
The only thing that was true from that video was "Champion's League is broken". It isn't worth it to go up there, and I hope it gets fixed before I max out.
To call everything of what the YouTuber said trash is clearly deceptive. It's already been stated that there were mechanical devices used before fluffy bunny, and in the interview the top player gave recently he stated that he was playing someone else's account to begin with and that he lets yet another person use his account for when he's asleep. He then shows his own alt account and you can see he uses it to give trophies to himself on more then a couple occasions.
That said, I have no plans to go to champions league, so any number one (or number 5000) player will NOT have to worry about me getting any trophies from them!
Clash on.
Very cool read. I am now at 3400+ and it is already starting to get hard to find attacks I cannot imagine what it is like at high lvls. I wish yall a lot of luck though! I am a big fan of any group that will not allow cheeting.
Well it looks like SC do take this serious and will modify / fix things when they are able too.
I'm sure it would help them if more Champions players came on here and spoke out.
Interesting read and good luck in KL!
By the way, where did all your posts go Thor?
Kings is " Fluffybunny " free.
That comment bumped Thor back into my epic peeps list.
I feel the same way. I don't really take anyone's side, but if we can't trust Chief Pat, then how can we trust anyone else in this game, that we don't know personally? We can't...simple as that.
Lance Armstrong and U.S. Postal denied their c_h_e_a_t_ing for quite some time. I do not think c_h_e_a_t_ing in any video game is nearly as bad as c_h_e_a_t_ing in real life, but just because the OP of this thread is a famous player that manages to write eloquently, does not mean he automatically can be trusted. I am planning on reaching the top league one day myself, but I do absolutely not care about even trying to get in the top spots.
The cases where a lower player founds a top player and loses on purpose happens once every other earthquake, our policy is to not attack and skip, losing on purpose is risky and unethical and we don't do it.
This happened a lot when champions could revenge each other and a lower player who was attacked by his much higher team mate could revenge him.
It made me sick and I did more than anyone here could possibly believe to fight it, to be honest I don't even know what I'm allowed to reveal, no joke.
But this is over, revenge loops are gone.
99% of the time our top player find lower players and win, it gives them 1 cup and the other player 12 or 16 hour shield.
They would have attacked anyway, sometimes they don't get a match offered for hours and attack everything anyway.
The only difference is that the lower player goes out hoping the higher player will find him which usually fails miserably.
We don't choose the players who get on top, they make it because they are that good, because they never lose.
They are on top because they are better than us and this legend that champions are made is the most ridiculous piece of farmers folklore I have ever heard.
What exactly is Fluffy Bunny? I have ever heard of it before. How does it work?
We play for fun, competition or not, we didn't start Kings Landing to be number 1, we started it to do play together and see what we were worth.
There is no jealousy and even though the names of top players have been thrown in the mud we see the other side of that coin and we acknowledge they are incredibly talented.
Gazza has been top 3 global for weeks and has never used fluffybunny, I can guarantee you he hasn't, he probably barely knows how the start a computer lol
It is indeed much harder to do it without fluffybunny, but possible, just harder.
Some light reading:
http://forum.supercell.net/showthrea...t-Bunnies-Ever
This has seriously opens my eyes, never knew this ♥♥♥♥ was going on i just play the game but here´s how i feel.
first off ♥♥♥♥♥ing is ♥♥♥♥♥ing, using machines or sharing accounts to stay online longer to not get attacked is just stupid. i here so many complain about no one to attack, no loot, well if everyone is playing coward then i guess thats a huge part of the problem.
second friend shielding.. are you joking... its bad enough people hide behind shields to save precious cup but to have your own mates or other clans take mercy on you is just absolutely a cowards way to play. the rest of us sign off and get attacked you win some you lose some its a damn game. If your so afraid of losing cups then why play in the first place. while its not illegal is more than morally wrong i mean i actually cant even picture the thought process behind it its mind blowingly cowardly.
TO me the point you start ♥♥♥♥♥ing or finding ways to ♥♥♥♥♥ the system to get ahead that can be seen as morally wrong you have lost the spirit of the game and its no longer fun.
didnt know you cant say c.h.e.a.t.
Before thats happen, you've become frustated. Before SC applied revenge cooldown, i've been trying so hard to hit 4k cups
And i've been very close to my target (3998 cups), but i failed. I lost 100 trophy in 1 days, and i'm so frustated.
all my hard work for a month, become nothing in 1 day
a lot of my clanmate retired, so i decided to retired for awhile with my 1st account and max out my mini
Even with bunny it's so hard to maintain your trophy, i can't imagine how to maintain your trophy clearly.
I copy my reply from another thread
What do you feel when losing 30+ cups,meanwhile you need a lot of time & effort to gain thats trophy
Maybe you need 1-3 days to gain 30 trophy, then lost 30+ cups in 1 def
It's like, you work hard for a year to buy a car, and it was gone in a day. How do you feel?
Thats why we need cheap shield.
Revenge loops were horrible for the game, some players were never on the market, it's a good thing SC decided to act on it.
I've been to 3900+ as well and just like you I had a goal, a less ambitious one mind you, it was to get top 100, which I did.
At some point it became obvious that fluffybunny would be a great help to climb further, especially for someone with kids and a job.
The only time I could push that high was during Christmas holidays and just like you I lost 100 cups in an instant, just like that, it was sooo frustrating lol
But let's both be honest, what started this skid is a loss, we lost once and that was the beginning of the end.
That's the difference between top 10 players and us, they lose much less, they are just that good.
Yes matchmaking blows, we all know it and the sad part is this is the nature of the game, but we'd love some improvements as well but SC moves VERY slowly.
I believe the only way to stop this madness is to change the nature of the game, ie clan wars.
playing clash of clans competitively, its all about staying online and be attacked as less as possible. supercell has let this thing be for over a year now and seems its working great for them.
I never do much trophy hunting because you simply cant go much higher if you do no have the time to stay online, or are not willing to let your ipad stay online for 7 hrs and 59 minutes and use another device to log in quickly to minimalize the offline time by at most 1 second.. all this just for not being attacked.
Sadly, this game is 95% time management and 5% skill. too bad theres so many sad people in this word doing this imodgame or any ither app to just extend the online time.
If supercell change it so we can get attacked while we are online, say like it can only happen 3 times a day while you are online, the trophy will lower of the top players and master league will actually be hard to reach.
You guys keep saying my name?! Lol jk
Anyway I'm more of a fence sitter. I've never been up that high nor do I intend to. I have listened to both sides of the argument and can't say I can choose one over another.
i believe it's Chief Pat you're talking about and this video:http://www.youtube.com/watch?v=s3iG1lC5c40
Yeah i knew, revenge loops wew horrible. But sc have to do something to fix this trophy system
I'm complaining about high trophy system, and marika said that sc wouldn't change anything
It's mean SC "force" high trophy player to use this bunny or any other system
Most of my teammate were family man, and we can't stay online continuously for 8 hour everyday
I'm Agree with you, SC have to do something to fix this.
Personally I find it disgusting that the 40% shield is exploited by clans and 'alliances' the way it is done now in champ pleague. We all kow how it is done. Makes the top players rise in the league and gets them shielded by foul abuse of a game feature.
I believe the 40% shield is in the game for low TH players, newbies and casual players.
So that when their loot is taken but they are not defeated, they get some back in the following shield period through their collectors. SC doesn't want to scare those people off, they are customers as well.
So far so good.
I must say, a clan represenataive coming to the forum and declaring how proper and fair and clean his clan is, but at the same time admitting they also exploit the 40% shield in champ league makes me wanna throw up.
It has absolutley nothing to do with fair play and proper teamwork. It's abuse and foul play.
I hope SC diasbles the 40% shield in champ league as soon as possible.
Nobody is a newbie farmer or casual player in that league.
As I said many times, it doesn't work that way anymore, low level players could revenge high level players and shield them when revenge loops were still possible.
Today this is over, low level players usually don't find high level players and the only cheap shield that is currently used is when a high level player finds a team mates, and trust me, they don't stop at 40% lol
You can now resume throwing up for a video game ;)
This is not ment as a personal attack whatsoever, but do you have any experience with high level gameplay in Clash of Clans? You seem to have a very strong opinion on this but haven't been even close to noticing something about this subject in game.
You are a lv79, TH8, Gold III farmer with a trophy record of 2343. Dont get me wrong, everybody (including you) is entitled to their opinion. But it is making you want to throw up?
Cheap shields are the least of my problems to be honest. As long as it is permitted by SC I totally understand why those guys up there do this. It makes their lifes a tiny bit easier. After all, the clan that manages to get the best results out of this cheap shielding can be considrered as the best teamworkers. Which is clearly one of the intentions by SC by creating clans in the first place.
I do have a question for OP though:
How in the world can you say that KL is c.h.eating free? You can't control what everybody is doing? You can't tell if people still use fluffy bunny because you can't tell that from the game. I could be in your clan using that bunny all day and telling you I'm not using it and you wouldn't have a single clue.
So basically this thread is a bunch of crybaby high level players who are mad at Supercell because their ♥♥♥♥♥ing ways are being exposed and fixed.
Ok cool
no,it's very easy to find your clanmate at high trophy
I'm only need 5-10 search to find my clanmate. Because a lot of people on shield or stay online
when my clanmate going to def, they will leave clan, and whole clan member would find him as soon as possible
How exactly can you claim your clan is 'fluffy bunny' free? How on earth would you know?
Sure it is admirable to have it as an aim or an ideal, but I don't see how you could enforce it or even check up on it. Why should we even believe you with your claims to 'teamwork' being ethical and fair, who's to say you aren't trying to pressurise other clans into making a change you have no intention of making?
The top players lost most of the communities trust and respect some time ago, it will take a lot more than simply claiming to stop something (that you do not even acknowledge as being wrong) before most start to give you the credit your not inconsiderable achievements deserve.
I'm fairly sure that most people involved in this discussion, are beginning to come the conclusion that fixing this within the current system is close to impossible. Every suggestion made to alter cup gain, obtaining shields, damage percentages, auto-logout time is just putting a band-aid on an broken leg. Say of Thorzain what you will, be at least he's very clear on that point. This system is beyond saving.
The only, and I mean the ONLY way to solve this problem is creating a seperate cupsystem in some form (clan wars). This way SC can leave the current system intact so any changes won't reverberate down to the lower cup levels, and allows for a new cup formula based on a temporary amount of cups gained within a war. Make a ranking based on amount of wars won and average cup gained per war and you're done. This solves: low cup gain/high cup loss and cheap shielding, as not being able to attack will be detrimental to your clanwar points.
SC knows this, but clanwars are supposedly not being worked on. Which is utter nonsense of course. They are working on it or at least thinking about it. but it takes an insane amount of work and thought. Before you mistake me as an advocate of clan wars: I could care less. But I do know that that it was it takes to solve the problems at the top.
Fact: Every game has c h e a t e r s.
http://i.imgur.com/pTkJuMI.jpg?1
Always wanted gazza to get to the top. A Phenomenal player who I always keep an eye On. He's 450 ahead of the next player on the local (gb) leaderboards. Impressive stuff.
Why would sc do something to their cash cows for the sake of you pathetic people who does not even bring them any revenue?
But of course, for public relations sake, sc will definitely take some 'action' to appease the general players. But hey, know your place will ya.
I wrote this in another thread but liked it so much I thought I would repeat it here :o
With the reduction in ability to defend I have realised that I don't need to recharge my heroes any more for defence. I play near the bottom of the champions league at present. The new super hero power combined with GOWIWI means I lose most defences to 1 or 2 stars even when my heroes are fully charged. I have no chance of winning on defence. However, with sleeping heroes but full cc it is unlikley I will lose 3 stars so I can now save myself 240 gems every time I log off!
I have noticed around 10% of bases seem to have sleeping heroes around this level, perhaps many players are realising this is now a viable option. I bet Supercell change the system if lots more people let the heroes sleep!
Perhaps we should have our own version of the cheap shield - if you see sleeping heroes you are only allowed to 1 star the village!
IGN The_Professor
Clan Bashing Beavers
Max 3,736, current 3,300-3,400
The company gets far more from the rest of the community than it does from their 'cash cows'.
The behaviour up at at the top of the leaderboards has put numerous people off making a run for it or trying to maintain it when they are there. The insular nature and rampant 'cheating' is seriously off putting and has plenty of detractors who have spent a considerable amount of money.
I am no means defending, ♥♥♥♥♥ers and I am far from 3500 +
but I kinda understand them.
If I were up there I might or tempt to do ♥♥♥♥♥ing.
I mean, you spend thousands, ten thousands of dollars to go up there
and get 1 or 2 trophies by grinding for hours, and every time you log out
you see low trophy players get massive amount of trophies you've earned for days.
Wouldn't you do everything to stay online as possible?
I would do it.
What ♥♥♥♥♥ers are doing is wrong, but I feel that the Coc system is wrong too.
I think trophy lost should have limits high up there.
and defense should be more strong.
Then people will not try to be online by using ♥♥♥♥♥ing.
About ♥♥♥♥♥ing machine Coc could fix this.
If system finds someone repeating things, for example touching the ground for thirty minutes.
without touching buildings, collecting resources, making armies etc which a real online player does
they should disconnect it.
I think it's easy to do it. But before that they should fix the system first
More powerful defense and trophy limit is an example.
The problem is not complacency on SC's part. The problem is the revenue stream. They have created a monstrous revenue stream with their current system and are very hesitant to do anything drastic (clan wars) that could backfire and disrupt that stream. At this point, it all about the money which I can't entirely fault them for. How many times have we seen this throughout gaming history? Wow, COD, and many other franchises peak and get cold feet for fear of disrupting revenue. Eventually, a mass exodus of players occurs which causes the studio to release an energency game changing update in order to stop the games descent. Of course it ends of being a little too late and the game slowly dies off. Its a cycle that has proven itself many times and I don't think SC is going to disrupt it.
Ok guys, I'm new to the forums although i have been stalking for months! So.. Hello..
This is my first post and although i have no experience of champions league i do feel I've played the game for long enough to build up enough knowledge of the game mechanics, even if i haven't actually experienced them but please correct me if i am i wrong.
Basically, as far as my understanding goes the current issues that champs are experiencing are the inability to find a raid (without a great amount of time) or at least one with enough cups on offer to justify their time in order to make a net gain in cups before they are forced on to defence due to the rest break.
However, as far as i can see the reasons for this are that many of the players in champions league are extremely active, due to "true" activity, fluffybunny (no idea what it is but I'm guessing its a screen tapper) or they are hiding under a shield, whether this be a cheap shield or a shield acquired from a real defence (I'll not go into people extending shields but i have read that people can actually do this too).
So, basically champs league is corrupt with a lot of things going on. Whilst these are used to stop you from being attacked it also stops you from finding a raid, as so many people are using the same tactics.
How can we get around this?
Change champs league shield to only be activated after a one star loss but offer a 30 min shield after a successful defence (enough time to get cc troops and heal heroes).
This will stop cheap shields and keep more bases in the matchmaking system.
Change the forced break back to 8hr.
This will reduce bases in the matchmaking system but make it possible to gain more cups during playing time.
Incorporate a system that requires players to do something (whether this be type a word or tap random areas on the screen) to prevent the game timing out. Again, this should prevent random tapping programmes and increase the number of bases in the search pool.
Some people may argue that it doesn't matter what these changes do and that the current trophy system doesn't work but as far as i understand it SC is happy with it and will not change it.
What these changes should do is make it easier to find someone to raid and in my opinion reward a true champion, someone who hasn't got to where they are through the use of bending or breaking the rules will actually be rewarded.
Yes, you may lose more cups than you can gain but so will everyone else and yes you may not be able to sustain your current position or break the current records which are set, but you will have achieved your position based on fair play and everyone in champs league will be subject to the same thing, fair play.
We may see some movement in positions at the top but at any one time the person at the top deserves to be rewarded for their skills and commitment, not because they are always cheap shielded or using something to assist them to get there.
Congratulations on speaking out and trying to promote fair play KL, i wish you all the best.
To to the champs out there that do not take to bending the rules etc, i dont want to tar you all with the same brush!
I also realise that this may not be the best area to post this but as there is an active high level champion involved in this thread i would be grateful for their comments.
Sorry for the wall of text guys, thanks for reading.
nice post, I'm glad some champ clans are trying to be proactive about things. I just want to clarify one point - CoC is not an E-Sport. The microtransactions, leveling system, and impossibly long build times (heroes take literally a year to fully upgrade without gems) make the game too unbalanced to be anything more than a fun game. E-Sports rely on the skill of the player only, not how long a person has played or how much a person spent on the game.
I played with Gazza for some months when he was in Strategists before he needed more troop support that only a few of us could provide. He will still visit on occasion and I can attest to the fact that he is very legit. He's talked many times about how it is up there and as far as I have known he had no idea of 3rd party apps. For the longest time he was on 3G and would get disconnected during a raid. Hopefully he got him some wifi! But I've seen replays of him winning and losing legit attacks on his base. He is a very good offensive raider. His use of dragons is still amazing to see and I saw him climb legitimately. He's also a very cool dude to talk with as well. No Che ating just alot of time.
This is not only CoC. I called it a "performance enhancing tool" as I was referring to other examples outside of CoC. Cycling is a nice example. Without the intention of trashing a sport, enhancing drugs are there in overflow. Everyone does it, and to have a chance at playing high level you have to play along. This happens everywhere in life, humans always find the most efficient way to do things and be the best at everything. My way of thinking might be, according to you, sad but it is nevertheless very realistic. Would I be the first one to say "the sky is the limit"? Don't think so either. You have to be openminded for this, think about their perspective of the story.
King Midas
Wow. The OP got banned fairly quickly.
Thorazain, you had my respect before this post but after reading this its completely gone. I think its a bit funny to see many top guy trying to earn respect when they clearly dont deserve it. They scramble to think of arguments to defend their ways of breaking and bending the rules.
So only four of your guys use fluffbunny? Well, I dont believe that for a second. But lets pretend that is the case. And you are trying to convince us that cheap shielding is a difficult method and almost earns respect. When an athlete uses illegal substances do they get any respect? No! Are they trying to scramble and defend their actions? Yes, but most of us want clean, fair play and that doesnt include Fluffbunny nor cheap shielding.
I believe one of the big reason the system isnt working at high champ lvl is because of this bending and breaking of rules. The amount of cups in the top are rediculous atm and they are still rising although SC now have shortened the personal breaks to six hours. Then pls explain to me, if a defence doesnt hold above 3800+ how come anyone can even climb? They should lose three defences a day. Thats 15-45 cups x 3. When they raid they get 1-2 cup per raid. They wait 1-2h to even get an offer. Are you still claiming only four in your clan uses fluffbunny? Ok, we still pretend that is the case. Then it means that e v e r y defence is cheap shielding. Well, in that case it wasnt sooooo hard to get that to work as you claim. You and I both know that you cant revenge anyone in champ. How come, you think?
Yes, I believe a VERY low % of the top guys are legit and earns respect but what I think is pathetic is constant defending of non-honorable play. Who even cares about who is no 1 anymore? I dont, havent for a very long time. Players who doesnt do defences but only attacks are nothing but c h e a t e r s to me.
He opened a can of worms and he has been silenced by you know who.
Also as I'm far away from competing in the c-league I would like to add my 2 cents...
the problem goes far deeper...
the use of "fluffy bunny" is going far beyond to a point most players could not imagine...
It's not only a tool which helps players in champ to stay on top... It's also used by more and more people to find better loots.... We've seen this in a lot of threads the last weeks... A lot of players are complaining about bad loots they're finding... And then you have the 5% who are claiming how good and amazing their loot is... Some of these players are proofing it by publishing their screenshots as a proove... What they don't mind (and I know two of these lootscreen posters personally) is that they're using this "fluffy bunny" to find these amazing loots... I've asked one of them why he's posting his screenshots which are not showing how the loot situation really is... And he told me that he don't want to loose his advantage if SC is changing the loot situation for all...
What I like to make clear is that the problem is starting far below c-league... In c-league it is used to stay protected, in the other leagues it is used to get an advantage to find better loot....
it's up on SC to stop this behavior in ALL leagues...
In my opinion the following things needs to happen to minimize
The problem:
1. SC needs to give out a 2 weeks warning and then make the game unplayable for jailbroken devices. (There are a lot of ways to do this) ...this should eliminate the fluffy bunny and other tools which are very common...
2. As fluffy bunny is not the only way to manipulate there should be a random window popping up at random intervals at random places on the screen which needs to be tapped within a few seconds. This will eliminate tapping machines (don't matter if they're Lego or food or whatever). Also it would help vs. another way of staying online which is also working on regular devices.
3. There should be a warning window if someone is about to use gems to boost something for 2 hours if he activates it less than 2 hours away from a personal break.
4. Personal breaks should happen within a time frame. Let's say the regular break is back to around 8 hours... Then this break should happen randomly from let's say 7:40 to 8:10 hours playtime... This will stop using some scripting "helpers" ...
on a side note: for sure the league system needs to be changed in the upper leagues to make the game more competitive in the top leagues and to show who the real top dogs are... Best would be a real tournament system where the top 50 players after every season will be thrown in and then have to battle each other one time in off and one time in deff... Maybe as some kind of k.o. System....
Just my opinions
Hi, sorry but it's Thorzains personal business of why he was banned, for his privacy - we can't discuss that. He could share with you the reason though. :(
Oh please, give me a break. Do you really think that reason would work on a ban screen? I'm very sorry for you if you think this is remotely the reason, but please, no conspiracy theories on this- it's a very simple matter really but as I said, it's Thor's business.